Paper presentation
☆16Apr 27, 2016Updated 9 years ago
Alternatives and similar repositories for Advanced-CG-High-Resolution-Sparse-Voxel-DAGs
Users that are interested in Advanced-CG-High-Resolution-Sparse-Voxel-DAGs are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- This is the repository for my masters thesis based on the paper High-Resolution Sparse Voxel DAGs☆23Jun 10, 2015Updated 10 years ago
- Sparse Voxel DAG Rendering on the Web☆54Jan 6, 2023Updated 3 years ago
- Implementation of "High Resolution Sparse Voxel DAGs" paper☆17Mar 19, 2019Updated 7 years ago
- ☆12Jan 5, 2022Updated 4 years ago
- Voxel rendering engine for master thesis (voxel skeletal animation)☆13Oct 20, 2024Updated last year
- Wordpress hosting with auto-scaling - Free Trial • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A fluid and responsive Hugo theme.☆11Mar 6, 2026Updated last month
- ☆11Dec 21, 2025Updated 3 months ago
- Out-Of-Core Construction of Sparse Voxel Octrees - reference implementation☆287Jan 28, 2026Updated 2 months ago
- Official Implementation of UTrice: Unifying Primitives in Differentiable Ray Tracing and Rasterization via Triangles for Particle-Based 3…☆30Jan 13, 2026Updated 3 months ago
- Broad-phase optimizations.☆11Feb 26, 2017Updated 9 years ago
- ☆22Nov 17, 2013Updated 12 years ago
- Very barebones CPU Voxel Raycaster☆34Apr 17, 2020Updated 5 years ago
- A seeders only swarm☆18Feb 7, 2024Updated 2 years ago
- resilient location sharing☆14Sep 23, 2021Updated 4 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- CUDA based Voxel Raycasting - Paper: Efficient, High-Quality, GPU-Based Visualization of Voxelized Surface Data☆41Aug 4, 2015Updated 10 years ago
- Vehicle system for Unity Converted To Dots☆11Apr 3, 2020Updated 6 years ago
- create symbolic link between hyperdrives☆13Feb 19, 2017Updated 9 years ago
- Keep time in browser for audio applications☆13Apr 15, 2015Updated 11 years ago
- 3D Haar Descrete Wavelet Transform C++11 library (using OpenMP and SSE/SSE2/SSE3/AVX).☆17May 26, 2017Updated 8 years ago
- experiment☆12Jan 1, 2023Updated 3 years ago
- Push-based streams for Effect-ts☆16Apr 9, 2023Updated 3 years ago
- File format for 3D Gaussian splats. About 10x smaller than the PLY equivalent with virtually no perceptible loss in visual quality. Offer…☆21Jan 16, 2025Updated last year
- Textured Mesh Generator from RGB image & its correponding depth map generated by diffusion☆12Jul 1, 2024Updated last year
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A simple directed multigraph built on Hypertrie.☆14Feb 12, 2022Updated 4 years ago
- An example of how you can use dat in the browser☆13Feb 19, 2019Updated 7 years ago
- Sparse Voxel Octree Raycasting with Image Warping exploiting Frame-to-Frame Coherence in OpenCL☆114Aug 15, 2015Updated 10 years ago
- Sparse voxel octree 3D engine☆12Jun 25, 2020Updated 5 years ago
- Network discovery for Mirror.☆11Jul 2, 2019Updated 6 years ago
- Camo surface shader made in unity with support for camo map.☆18Oct 8, 2022Updated 3 years ago
- a python BVH tree builder using slangpy to call cuda kernels, no optix build problems.☆17Apr 5, 2025Updated last year
- a free welder☆18Mar 25, 2020Updated 6 years ago
- ☆23Mar 31, 2021Updated 5 years ago
- Wordpress hosting with auto-scaling - Free Trial • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- UE4 Plugin to modify Gbuffer info with material shader☆11Aug 16, 2022Updated 3 years ago
- The rust implementation of the Defluencer protocol.☆13Sep 3, 2025Updated 7 months ago
- C++ Parallel STL Benchmarks and Other Developments☆11Dec 13, 2023Updated 2 years ago
- A JavaScript implementation of the triangle tessellation algorithm from the OpenGL specification for tessellation shaders.☆16Jul 11, 2023Updated 2 years ago
- Port of Michael Garland's QSlim to compile on Mac OS X☆21Dec 13, 2017Updated 8 years ago
- Project3-CUDA-Path-Tracer☆11Oct 10, 2016Updated 9 years ago
- A simple, easily hackable C++ surface voxelizer (STL=>voxels)☆180Jul 5, 2021Updated 4 years ago