compute-toys / wgpu-compute-toyLinks
Cross-platform compute shader engine
☆143Updated last week
Alternatives and similar repositories for wgpu-compute-toy
Users that are interested in wgpu-compute-toy are comparing it to the libraries listed below
Sorting:
- Shadertoy for WebGPU compute shaders.☆156Updated last week
- WebGPU Ray Tracing eXtension☆152Updated 2 years ago
- GPU driven renderer using WGPU☆69Updated 6 months ago
- Rendiation Rendering Framework☆68Updated this week
- Efficient and easy to use rendering framework for real-time visualization based on WebGPU☆116Updated 9 months ago
- Realtime path tracing via WebGPU compute shaders☆154Updated 4 months ago
- ☆21Updated 2 years ago
- A 3D modeling and rendering programming language utilizing SDFs.☆60Updated 3 months ago
- WebGPU Pathtracer implementation☆37Updated 9 months ago
- Vulkan rendering sandbox for raytracing☆72Updated 3 years ago
- Another live-coding tool for creating shader demos, Vulkan+Wgpu powered.☆135Updated 6 months ago
- A tiny WebGPU renderer written in Rust☆144Updated 3 years ago
- A real-time implementation of "Ray Tracing in One Weekend" using nannou and rust-gpu.☆95Updated 3 years ago
- A GPU raytracer inspired by the "Ray Tracing In One Weekend" series of books☆52Updated last year
- A simple software rasterizer running on a WebGPU compute shader. Built for educational purposes.☆261Updated 2 years ago
- Hardware Ray tracing extension for Chromium WebGPU☆288Updated 5 years ago
- 🦀 Rust crate for manipulating OpenVDB files☆65Updated last month
- A WGSL playground inspired by Shadertoy.☆116Updated last year
- Rasterization using compute shaders☆23Updated last year
- An unofficial preprocessor for WGSL written in Rust for WGPU.☆14Updated 4 months ago
- core WebGPU shaders☆15Updated last year
- Real time SDF (signed distance fields) calculate and rendering based on WebGPU.☆68Updated 4 years ago
- Simple profiler scopes for wgpu using timer queries☆122Updated last month
- ☆142Updated last year
- Fast prototyping 3D engine☆109Updated 3 years ago
- A Mesh to SDF converter, written in rust☆78Updated 10 months ago
- A minimal renderer to play with Rust, Vulkan, Render graphs, Raytracing and ReSTIR☆30Updated 10 months ago
- Vulkan and rust experiments, including a spectral path tracer using Vulkan ray tracing extensions☆131Updated 2 months ago
- A high-performance, hot-reload graphics engine.☆297Updated 3 weeks ago
- 3D fluid simulation experiments in Rust, using WebGPU-rs (WIP)☆464Updated 2 years ago