Vulkan and rust experiments, including a spectral path tracer using Vulkan ray tracing extensions
☆132Sep 13, 2025Updated 7 months ago
Alternatives and similar repositories for caldera
Users that are interested in caldera are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Toy library for neural networks in Rust using Vulkan compute shaders☆81Feb 6, 2022Updated 4 years ago
- ☆21Aug 10, 2022Updated 3 years ago
- C++ implementation of "Stochastic Generation of (t,s) Sample Sequences", by Helmer, Christensen, and Kensler (2021)☆55Apr 10, 2026Updated 3 weeks ago
- Source for generating blue noise textures via either Void and Cluster or Forced Random Dithering. Generated textures also included.☆17Aug 17, 2021Updated 4 years ago
- Implementation of "Single-pass stratified importance resampling"☆29Jul 30, 2022Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Rust and Zig interfaces for Vulkan☆30Apr 9, 2026Updated 3 weeks ago
- ☆16Jun 27, 2021Updated 4 years ago
- Rust & Vulkan test projects☆409May 12, 2022Updated 3 years ago
- 🌈🙈 HDR -> display☆33Feb 11, 2023Updated 3 years ago
- Record and replay 🖱 input with precise timing☆17Sep 12, 2022Updated 3 years ago
- Physically-based CPU and GPU ray-tracer☆375Apr 15, 2026Updated 2 weeks ago
- Implementation of "Efficiency-Aware Russian Roulette and Splitting" (SIGGRAPH 2022)☆49Jun 6, 2023Updated 2 years ago
- Supplemental code accompanying Ray Tracing Gems II, Chapter 14: The Reference Path Tracer☆222May 21, 2025Updated 11 months ago
- Real-time GPU path tracing with an OpenUSD Hydra render delegate☆609Aug 8, 2025Updated 8 months ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Pass Rust strings to C with potentially not needing heap allocation☆12Jan 25, 2026Updated 3 months ago
- Wavelength aware path tracer written in rust☆24Jul 9, 2024Updated last year
- Collection of rust crates providing rendering abstractions.☆31Jul 23, 2020Updated 5 years ago
- 🕹 A quick'n'dirty game sample using kajiya, physx-rs, and dolly☆740Jun 18, 2022Updated 3 years ago
- Implementation of the Eurographics 2021 paper: "Correlation-Aware MIS for Bidirectional Rendering Algorithms"☆14Mar 9, 2021Updated 5 years ago
- A Simple Spectral Renderer☆212Jul 19, 2020Updated 5 years ago
- Vulkan path tracing with Rust☆93Oct 13, 2023Updated 2 years ago
- 🦀 Rust implementation of a bluenoise low-discrepancy sampler☆45Sep 27, 2019Updated 6 years ago
- 🦀 GPU memory allocator for Vulkan, DirectX 12 and Metal. Written in pure Rust☆477Apr 13, 2026Updated 2 weeks ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- This demo implements BVH construction and GPU traversal for rendering hard shadows.☆133Jan 1, 2021Updated 5 years ago
- High Performance CPU/GPU Physically Based Renderer in Rust☆212Apr 21, 2026Updated last week
- A 3D modeling and rendering programming language utilizing SDFs.☆61Apr 25, 2026Updated last week
- Real-time unidirectional GPU path tracer using the cross-vendor Vulkan ray-tracing extensions.☆298Sep 21, 2021Updated 4 years ago
- Sandbox for graphics paper implementation☆247Aug 2, 2025Updated 9 months ago
- Source Code for SIGGRAPH 2022 Paper "Generalized Resampled Importance Sampling: Foundations of ReSTIR"☆506Jul 20, 2025Updated 9 months ago
- Code sample accompanying the article "Crash Course in BRDF Implementation"☆342Aug 24, 2023Updated 2 years ago
- A principled BSDF pathtracer with an abstracted backend. Perfect for rendering procedural content.☆15Dec 20, 2023Updated 2 years ago
- Async-oriented Vulkan helpers☆40Updated this week
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆983Aug 7, 2025Updated 8 months ago
- Generate SPIR-V bytecode from an operation graph☆72Feb 20, 2020Updated 6 years ago
- Source code for SIGGRAPH Asia 2021 paper "Fast Volume Rendering with Spatiotemporal Reservoir Resampling"☆162May 25, 2024Updated last year
- 💡 Experimental real-time global illumination renderer 🦀☆5,319Jul 7, 2025Updated 9 months ago
- grr and rust-gpu pbr rendering☆29Apr 2, 2021Updated 5 years ago
- Raw Rust bindings to Houdini Engine API☆15Oct 5, 2025Updated 6 months ago
- ReSTIR FG: Real-Time Reservoir Resampled Photon Final Gathering☆66Nov 4, 2025Updated 5 months ago