outfox / fennecsLinks
... the little C# ECS that loves you back!
☆346Updated 3 weeks ago
Alternatives and similar repositories for fennecs
Users that are interested in fennecs are comparing it to the libraries listed below
Sorting:
- High-performance C# ECS☆349Updated this week
- Extensions for Arch with some useful features like Systems, Source Generator and Utils.☆187Updated 3 weeks ago
- A C# wrapper for flecs☆191Updated 3 weeks ago
- A tiny bevy-like archetype-style ECS library for dotnet☆122Updated last week
- A high performance component oriented take on ECS.☆91Updated last week
- JoltPhysics C# bindings☆312Updated 2 weeks ago
- 2D collision detection system.☆147Updated last week
- Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.☆334Updated this week
- Async/await functionality in Godot ✅☆245Updated last week
- Benchmarks of some C# ECS frameworks.☆145Updated 4 months ago
- An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor☆612Updated 2 weeks ago
- A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.☆1,313Updated 3 weeks ago
- Pure C# HighLevel API for multiplayer games☆252Updated this week
- Human-friendly, hierarchical and serializable state machines for games and apps in C#.☆237Updated last week
- KNI is a cross-platform C# game framework.☆197Updated this week
- Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.☆707Updated last year
- Probably the simplest to use ECS for C#☆91Updated last year
- C# port of Box2D - Erin Catto's 2D Physics Engine☆294Updated 2 years ago
- Flexible layout tool for creating UI on any platform☆254Updated this week
- C# ORM - High Performance, SQL, NoSQL, Messaging, Pub-Sub☆172Updated 2 months ago
- C# Rollback network SDK☆129Updated this week
- ☆36Updated last month
- A fast, Cross-platform Raylib C# Wrapper.☆108Updated last month
- A superset of ImGuiNet with additional components designed for Monogame☆75Updated last year
- Buff/Debuff/Modifier library focused on feature set and performance, while maintaining 0 GC. Fully pooled☆164Updated last week
- A high-performance alloc free c# Jobscheduler.☆187Updated 3 months ago
- A Cross Platform C# Library That Adds Support For Aseprite Files in MonoGame Projects.☆182Updated last week
- Node-based dependency injection for C# Godot scripts at build-time, including utilities for automatic node-binding, additional lifecycle …☆141Updated last week
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆87Updated 4 months ago
- Entity Component System (ECS) framework made in C#.☆225Updated this week