DaveGreen-Games / ShapeEngine
My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.
☆437Updated last month
Alternatives and similar repositories for ShapeEngine
Users that are interested in ShapeEngine are comparing it to the libraries listed below
Sorting:
- Entity Component System (ECS) framework made in C#.☆217Updated 3 weeks ago
- A C# wrapper for flecs☆184Updated 2 weeks ago
- ... the little C# ECS that loves you back!☆337Updated last month
- A small C# game framework☆540Updated this week
- A free cross-platform game development framework.☆157Updated this week
- Dear ImGui plugin for Godot 4☆606Updated 2 weeks ago
- autogen bindings to Raylib 4.x and convenience wrappers on top. Requires use of `unsafe`☆122Updated 3 months ago
- Monogame importer, renderer and code generator for LDtk Level editor☆96Updated this week
- A fast, Cross-platform Raylib C# Wrapper.☆98Updated this week
- Code for the Ludum Dare 53 entry, "Neo City Express".☆146Updated last year
- A Cross Platform C# Library That Adds Support For Aseprite Files in MonoGame Projects.☆179Updated 3 weeks ago
- premake system for use in making raylib game projects☆213Updated last month
- Flexible layout tool for creating UI on any platform☆236Updated this week
- Human-friendly, hierarchical and serializable state machines for games and apps in C#.☆231Updated last week
- Mirror of Maddy Thorson's C# Game Engine. "A MonoGame C# game engine! Based on the TowerFall Ascension core engine code."☆156Updated 4 years ago
- Vinculum (vin·cu·lum) is a set of C# autogen bindings for Raylib 5.0 additionally provides some convenience wrappers. Requires use of `un…☆47Updated 5 months ago
- High-performance C# ECS☆320Updated this week
- 2D collision detection system.☆140Updated last month
- Scrap is a project that allows anyone to build software using simple, block based interface.☆234Updated 2 months ago
- Foxes made Monogame easy.☆430Updated 5 months ago
- A simple and easy-to-use raylib build projects generator☆210Updated last month
- A Raylib-cs integration with DearImGui☆75Updated 4 months ago
- UI library for MonoGame.☆190Updated 7 months ago
- 📚 A .NET library for loading Tiled maps and tilesets☆43Updated 2 weeks ago
- A tiny bevy-like archetype-style ECS library for dotnet☆120Updated this week
- The Chickensoft Game Demo — a fully tested, third-person 3D game built with Godot and C#. Now with saving and loading!☆432Updated this week
- Projekt J.E.N.O.V.A is a comprehensive series of extension libraries for the Godot 4 Game Engine that brings fully-featured C++ scripting…☆336Updated last month
- KNI is a cross-platform C# game framework.☆184Updated last week
- Godot Box2D – C++ Godot Extension that integrates the Box2D physics engine.☆328Updated 10 months ago
- Draw 3D debug graphics and 2D overlays with this add-on.☆647Updated 3 weeks ago