Byteron / RelEcs
A lightweight and easy to use entity component system with an effective feature set for making games.
ā61Updated 2 years ago
Alternatives and similar repositories for RelEcs:
Users that are interested in RelEcs are comparing it to the libraries listed below
- Tools for an easier usage of RelEcs with the Godot Engine.ā26Updated 2 years ago
- ā32Updated last month
- Deterministic physics using C# in Godot 3.x. š„ā54Updated 2 years ago
- ā29Updated last year
- A C# port of EnTT, a game engine agnostic Entity-Component-Systemā55Updated 6 months ago
- Probably the simplest to use ECS for C#ā91Updated last year
- A Godot demo that uses the Arch ECS system.ā26Updated last year
- a godot addon to add Console in game with c#ā29Updated 8 months ago
- Simple test to combine Flecs ecs with Godot.ā75Updated last year
- A tiny bevy-like archetype-style ECS library for dotnetā119Updated this week
- Simple, easy to use lightweight state machine for Godot or other games using C#ā14Updated 11 months ago
- A C# wrapper for flecsā182Updated last week
- Extension methods for the Godot C# APIā25Updated 2 years ago
- Automatic C# bindings generator for GDExtension classes (Godot 4.4+)ā25Updated last month
- Official C# implementation of GDUnit4 - a comprehensive unit testing framework for Godot 4. Features VS/Rider test adapter integration, pā¦ā80Updated this week
- A C# Source Generator that adds convenient onready-like features to your C# scripts in Godot Mono (3.x) without any reflection.ā123Updated 2 years ago
- This editor plugin generates C# wrappers for classes from the GDExtension plugins.ā34Updated 2 weeks ago
- A Csharp implement of godot-behavior-treeā27Updated 3 years ago
- Buff/Debuff/Modifier library focused on feature set and performance, while maintaining 0 GC. Fully pooledā162Updated 3 months ago
- State machines, notifiers, and other utilities for C# Godot development.ā47Updated last year
- Reactive extensions for Godot C#ā96Updated 9 months ago
- Node-based dependency injection for C# Godot games.ā18Updated last year
- ā121Updated 2 weeks ago
- C# source generators for the Godot Game Engineā160Updated 2 months ago
- Human-friendly, hierarchical and serializable state machines for games and apps in C#.ā224Updated this week
- GDScript ECS 4.xā33Updated 10 months ago
- C# Extras for Godotā28Updated 7 months ago
- Alcatreize is a custom, deterministic physics system, with pixel perfection in mind. Designed for use in the Godot Engineā18Updated last year
- ā108Updated last year
- Port of Snopek Game's Rollback netcode addon to Godot C# šā18Updated last month