Enichan / ArenasLinks
Unmanaged arena memory allocators for C#/CSharp with easy interactions between managed and unmanaged references
☆131Updated 2 years ago
Alternatives and similar repositories for Arenas
Users that are interested in Arenas are comparing it to the libraries listed below
Sorting:
- A tiny bevy-like archetype-style ECS library for dotnet☆134Updated 3 weeks ago
- simple, modern, code-only c# game framework/engine☆55Updated last month
- C# Rollback network SDK☆151Updated last week
- Automatically updated C# bindings for flecs https://github.com/SanderMertens/flecs with native dynamic link libraries.☆56Updated 2 years ago
- Extensions for Arch with some useful features like Systems, Source Generator and Utils.☆209Updated 4 months ago
- A C# wrapper for flecs☆232Updated 7 months ago
- Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers☆143Updated 2 weeks ago
- ... the little C# ECS that loves you back!☆403Updated last week
- Entity Component System (ECS) framework made in C#.☆250Updated last week
- A fast, Cross-platform Raylib C# Wrapper.☆138Updated 8 months ago
- ☆177Updated last week
- c# binding for clay.h, an intimidate mode ui layout library with css-like styling☆33Updated 2 months ago
- A very simple ECS system for C#☆28Updated 2 weeks ago
- WattleScript C# scripting engine.☆78Updated 9 months ago
- An ImGui SDL GPU implementation in C#☆51Updated 2 months ago
- A powerful immediate mode .net UI Library powering the Prowl Game Engine!☆83Updated 2 months ago
- A Raylib-cs integration with DearImGui☆96Updated 7 months ago
- C# ORM - High Performance, SQL, NoSQL, Messaging, Pub-Sub☆184Updated 9 months ago
- Benchmarks of some C# ECS frameworks.☆174Updated 11 months ago
- Cross platform .NET bindings for SDL3☆37Updated 8 months ago
- Probably the simplest to use ECS for C#☆96Updated 2 years ago
- A high performance component oriented take on ECS that supports sparse sets and archetypes seamlessly.☆152Updated last week
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆93Updated 11 months ago
- C# bindings for Tracy https://github.com/wolfpld/tracy with native dynamic link libraries.☆76Updated last year
- Create mixins and generate metadata about types at build time to enable reflection in ahead-of-time (AOT) environments.☆64Updated 2 months ago
- A high-performance alloc free c# Jobscheduler.☆197Updated 10 months ago
- A C# port of EnTT, a game engine agnostic Entity-Component-System☆64Updated last year
- A C# wrapper for the Wren programming language.☆21Updated 5 months ago
- Focus Game Engine. This is Stride/Xenko fast-tracked for Phr00t's Software games. Improvements over the original Focus on Vulkan support,…☆105Updated 3 weeks ago
- A fast, Cross-platform .NET 10 C# 14 Render Framework.☆132Updated 2 weeks ago