amerkoleci / JoltPhysicsSharp
JoltPhysics C# bindings
☆240Updated last week
Related projects ⓘ
Alternatives and complementary repositories for JoltPhysicsSharp
- Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.☆246Updated this week
- An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor and built on Silk.NET☆433Updated this week
- A C# wrapper for flecs☆149Updated this week
- C# port of Box2D - Erin Catto's 2D Physics Engine☆271Updated last year
- The official repo of the HexaEngine game engine☆76Updated this week
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆76Updated last year
- A tiny bevy-like archetype-style ECS library for dotnet☆113Updated last month
- Benchmarks of some C# ECS frameworks.☆130Updated 4 months ago
- Extensions for Arch with some useful features like Systems, Source Generator and Utils.☆162Updated 3 months ago
- Cross-platform .NET 8 C# 12 game engine.☆392Updated 3 weeks ago
- C# ECS 🔥 high-performance☆159Updated this week
- A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.☆301Updated last week
- Pure C# HighLevel API for multiplayer games☆204Updated this week
- Automatically updated C# bindings for flecs https://github.com/SanderMertens/flecs with native dynamic link libraries.☆60Updated last year
- A high-performance alloc free c# Jobscheduler.☆166Updated this week
- ... the tiny C# ECS that loves you back!☆234Updated this week
- C# port of the stb_image.h☆239Updated 2 months ago
- Probably the simplest to use ECS for C#☆76Updated last year
- A simple, lightweight yet highly versatile OpenGL graphics library☆169Updated 7 months ago
- A C# port of EnTT, a game engine agnostic Entity-Component-System☆53Updated last month
- Various stride utilities / projects (stride3d.net)☆55Updated 4 months ago
- Simple to use tweening library for flax. Now with SEQUENCES☆23Updated 7 months ago
- Cross platform .NET bindings for Vulkan, VMA, SPIRV-Cross and shaderc☆298Updated 3 weeks ago
- A .NET wrapper for the Dear ImGui.☆81Updated this week
- 2D collision detection system.☆106Updated last month
- Focus Game Engine. This is Stride/Xenko fast-tracked for Phr00t's Software games. Improvements over the original Focus on Vulkan support,…☆98Updated 2 months ago
- A sample project showing an ImGui (using ImGui.NET) renderer for OpenTK in C#☆109Updated 6 months ago
- C# port of Vulkan Game Engine Tutorial☆56Updated 10 months ago
- DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers☆563Updated this week
- .NET wrapper for the Bullet physics library using Platform Invoke☆150Updated last year