JoltPhysics C# bindings
☆377Apr 25, 2026Updated last week
Alternatives and similar repositories for JoltPhysicsSharp
Users that are interested in JoltPhysicsSharp are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.☆402Updated this week
- Jolt Physics bindings for Unity☆181Sep 10, 2025Updated 7 months ago
- Cross-platform .NET 10 C# game engine.☆480Updated this week
- .NET PhysX 5 binding to all platforms(win, osx, linux) for 3D engine, deep learning, dedicated server of gaming.☆312May 14, 2025Updated 11 months ago
- An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor☆764Updated this week
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Pure C# 3D real time physics simulation library, now with a higher version number.☆2,850Apr 25, 2026Updated last week
- Cross platform .NET bindings for SDL3☆40May 5, 2025Updated 11 months ago
- The official repo of the HexaEngine game engine☆166Mar 8, 2026Updated last month
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆95Jan 29, 2025Updated last year
- Cross platform .NET bindings for Vulkan, VMA, SPIRV-Cross and shaderc☆376Feb 9, 2026Updated 2 months ago
- A fast, Cross-platform .NET 10 C# 14 Render Framework.☆143Apr 25, 2026Updated last week
- This repository contains low-level bindings for Vulkan used in Evergine.☆290Apr 2, 2026Updated last month
- A fast, Cross-platform .NET 10 C# 14 game engine.☆133Mar 21, 2026Updated last month
- ...the little C# ECS that loves you back! 🦊☆429Apr 25, 2026Updated last week
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.☆1,691Nov 18, 2025Updated 5 months ago
- Extensions for Arch with some useful features like Systems, Source Generator and Utils.☆222Sep 8, 2025Updated 7 months ago
- A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.☆298Nov 11, 2024Updated last year
- Collection of helpers and extensions for Stride Game Engine developers. Simplifies and demonstrates common developer tasks building exper…☆119Apr 23, 2026Updated last week
- 3D Game Engine | Vulkan | SDL3 | USD | Ultralight | MaterialX | BepuPhysics | .NET 10 | C# 14☆80Updated this week
- Vulkan Memory Allocator ported to C# using Silk.NET bindings☆35Dec 8, 2022Updated 3 years ago
- C# bindings for Tracy https://github.com/wolfpld/tracy with native dynamic link libraries.☆84Dec 13, 2024Updated last year
- Integrating [Bepu Physics v2](https://github.com/bepu/bepuphysics2) into [Stride](https://github.com/stride3d/stride).☆54Oct 12, 2024Updated last year
- Generate C# bindings from C headers☆30Feb 12, 2025Updated last year
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Another game engine made by a Brazilian☆17Mar 13, 2024Updated 2 years ago
- Cross platform .NET graphics library☆22Dec 27, 2024Updated last year
- Benchmarks of some C# ECS frameworks.☆174Apr 25, 2026Updated last week
- DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers☆877Mar 24, 2026Updated last month
- A fast, Cross-platform Raylib C# Wrapper.☆147May 17, 2025Updated 11 months ago
- A C# wrapper for flecs☆238May 25, 2025Updated 11 months ago
- C# Game Engine☆15Dec 3, 2024Updated last year
- Path tracing demos using Vulkan and Silk.Net☆42Jan 15, 2026Updated 3 months ago
- A cross-platform, realtime physics engine for all .NET apps.☆405Oct 12, 2023Updated 2 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Stride plugin which allows running Avalonia on Stride☆30Jul 13, 2023Updated 2 years ago
- Awesome resources for the fully open source Stride game engine.☆166Oct 2, 2024Updated last year
- Cross platform .NET math library.☆77Apr 21, 2026Updated last week
- A powerful immediate mode .net UI Library powering the Prowl Game Engine!☆97Apr 19, 2026Updated 2 weeks ago
- C# port of Box2D - Erin Catto's 2D Physics Engine☆308Jun 13, 2023Updated 2 years ago
- The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you abo…☆5,015Apr 20, 2026Updated last week
- High-performance C# ECS☆615Updated this week