clibequilibrium / EquilibriumEngine-CSharp
Data-oriented C# Game Engine with libraries & shaders hot-reloading.
☆82Updated 2 months ago
Alternatives and similar repositories for EquilibriumEngine-CSharp:
Users that are interested in EquilibriumEngine-CSharp are comparing it to the libraries listed below
- The official repo of the HexaEngine game engine☆111Updated last month
- Benchmarks of some C# ECS frameworks.☆139Updated last month
- A tiny bevy-like archetype-style ECS library for dotnet☆119Updated last month
- A high-performance alloc free c# Jobscheduler.☆184Updated 3 weeks ago
- A C# port of EnTT, a game engine agnostic Entity-Component-System☆55Updated 5 months ago
- C# bindings for Tracy https://github.com/wolfpld/tracy with native dynamic link libraries.☆50Updated 4 months ago
- Integrating [Bepu Physics v2](https://github.com/bepu/bepuphysics2) into [Stride](https://github.com/stride3d/stride).☆50Updated 6 months ago
- Extensions for Arch with some useful features like Systems, Source Generator and Utils.☆177Updated last week
- A high performance C# ECF/ECS☆62Updated last week
- Game and prototypes with SharpDX and Directx 11☆49Updated 5 months ago
- Probably the simplest to use ECS for C#☆91Updated last year
- A C# wrapper for flecs☆177Updated 3 weeks ago
- Automatically updated C# bindings for flecs https://github.com/SanderMertens/flecs with native dynamic link libraries.☆59Updated last year
- Various stride utilities / projects (stride3d.net)☆58Updated 3 months ago
- A fast, Cross-platform .NET 9 C# 13 Render Framework.☆53Updated last week
- JoltPhysics C# bindings☆300Updated last week
- 2D math / geometry collision library for C#, compatable with monogame.☆53Updated 4 years ago
- Cross platform .NET bindings for SDL3☆36Updated last week
- ☆29Updated last year
- The next iteration of my MiniEngine based on DirectX11 and .NET 6.0☆76Updated 5 months ago
- This repository is a WIP cross-platform Game Engine developed in C#.☆70Updated 11 months ago
- Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.☆307Updated last week
- 3D Game Engine - .NET 8.0 - C# 12 - WinAppSDK Editor☆60Updated 5 months ago
- ☆18Updated last week
- Terrain implementation for the Stride game engine☆22Updated 4 years ago
- Little C# crossplatform game engine, powered by WGPU to run natively and in the browser☆14Updated 2 months ago
- C# ECS Benchmarks☆29Updated 3 weeks ago
- Titan, Game Engine in .NET 8 C# 11 and DirectX 12☆87Updated last year
- Part of youtube tutorial series. Programming WebGPU FPS game with C#.☆12Updated this week
- A code generator for generating bindings for C# for C and COM libraries☆34Updated last week