clibequilibrium / EquilibriumEngine-CSharpLinks
Data-oriented C# Game Engine with libraries & shaders hot-reloading.
☆91Updated 10 months ago
Alternatives and similar repositories for EquilibriumEngine-CSharp
Users that are interested in EquilibriumEngine-CSharp are comparing it to the libraries listed below
Sorting:
- The official repo of the HexaEngine game engine☆149Updated 2 weeks ago
- C# bindings for Tracy https://github.com/wolfpld/tracy with native dynamic link libraries.☆74Updated last year
- A tiny bevy-like archetype-style ECS library for dotnet☆132Updated last month
- A high-performance alloc free c# Jobscheduler.☆199Updated 9 months ago
- C# ORM - High Performance, SQL, NoSQL, Messaging, Pub-Sub☆182Updated 8 months ago
- Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers☆128Updated this week
- A high performance component oriented take on ECS that supports sparse sets and archetypes seamlessly.☆146Updated last week
- A C# port of EnTT, a game engine agnostic Entity-Component-System☆63Updated last year
- Benchmarks of some C# ECS frameworks.☆171Updated 10 months ago
- Probably the simplest to use ECS for C#☆96Updated 2 years ago
- Automatically updated C# bindings for flecs https://github.com/SanderMertens/flecs with native dynamic link libraries.☆56Updated 2 years ago
- Extensions for Arch with some useful features like Systems, Source Generator and Utils.☆208Updated 3 months ago
- C# ECS Benchmarks☆42Updated 5 months ago
- Various stride utilities / projects (stride3d.net)☆60Updated 11 months ago
- Modern .NET based game engine☆53Updated this week
- JoltPhysics C# bindings