itsBuggingMe / FrentLinks
A high performance component oriented take on ECS.
☆109Updated last week
Alternatives and similar repositories for Frent
Users that are interested in Frent are comparing it to the libraries listed below
Sorting:
- Benchmarks of some C# ECS frameworks.☆152Updated 5 months ago
- C# ORM - High Performance, SQL, NoSQL, Messaging, Pub-Sub☆176Updated 4 months ago
- A high-performance alloc free c# Jobscheduler.☆189Updated 4 months ago
- C# Documentation: friflo ECS☆15Updated last month
- Extensions for Arch with some useful features like Systems, Source Generator and Utils.☆190Updated 2 months ago
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆87Updated 6 months ago
- Probably the simplest to use ECS for C#☆94Updated last year
- A GOAP (Goal Oriented Action Planning) AI library, written in C#.☆110Updated 4 months ago
- High-performance C# ECS☆379Updated last week
- A C# wrapper for flecs☆207Updated 2 months ago
- A tiny bevy-like archetype-style ECS library for dotnet☆125Updated last week
- C# ECS Benchmarks☆35Updated 3 weeks ago
- ... the little C# ECS that loves you back!☆358Updated 2 months ago
- Sparse set ECS with rollbacks. C# library and Unity package.☆121Updated last week
- C# bindings for Tracy https://github.com/wolfpld/tracy with native dynamic link libraries.☆64Updated 7 months ago
- Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers☆63Updated this week
- C# Rollback network SDK☆136Updated 2 weeks ago
- ☆30Updated last year
- A 2D Physics Library for Networked Games☆55Updated 6 years ago
- High performance C# Entity System☆25Updated last week
- Pure C# Entity Component System framework☆260Updated 2 weeks ago
- C# Entity component system framework☆66Updated this week
- A C# port of EnTT, a game engine agnostic Entity-Component-System☆56Updated 9 months ago
- Pure C# HighLevel API for multiplayer games☆260Updated 2 weeks ago
- 2D physics engine in C#☆37Updated 4 months ago
- ☆39Updated 2 months ago
- C# ECS demos for 🔥 Friflo.Engine.ECS: Godot, MonoGame & Unity☆17Updated 6 months ago
- JoltPhysics C# bindings☆322Updated 2 weeks ago
- LeoEcsLite - Lightweight C# Entity Component System framework☆54Updated 3 years ago
- Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.☆342Updated last month