andreakarasho / TinyEcsLinks
A tiny bevy-like archetype-style ECS library for dotnet
☆123Updated last week
Alternatives and similar repositories for TinyEcs
Users that are interested in TinyEcs are comparing it to the libraries listed below
Sorting:
- A C# wrapper for flecs☆199Updated last month
- A C# port of EnTT, a game engine agnostic Entity-Component-System☆56Updated 8 months ago
- Automatically updated C# bindings for flecs https://github.com/SanderMertens/flecs with native dynamic link libraries.☆58Updated last year
- Probably the simplest to use ECS for C#☆93Updated last year
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆87Updated 5 months ago
- Extensions for Arch with some useful features like Systems, Source Generator and Utils.☆188Updated last month
- simple, modern, code-only c# game framework/engine☆44Updated 5 months ago
- Benchmarks of some C# ECS frameworks.☆145Updated 4 months ago
- A .NET Library For Reading Aseprite Files.☆72Updated last week
- Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers☆57Updated 2 weeks ago
- C# Rollback network SDK☆134Updated 3 weeks ago
- Cross platform .NET bindings for SDL3☆36Updated 2 months ago
- ... the little C# ECS that loves you back!☆352Updated last month
- Unmanaged arena memory allocators for C#/CSharp with easy interactions between managed and unmanaged references☆112Updated last year
- Prototype for .NET 7 with Raylib compiled into WebAssembly (wasm)☆66Updated last year
- A high performance component oriented take on ECS.☆100Updated last week
- A lightweight and easy to use entity component system with an effective feature set for making games.☆62Updated 2 years ago
- The official repo of the HexaEngine game engine☆117Updated 4 months ago
- A fast, Cross-platform .NET 9 C# 13 Render Framework.☆98Updated last week
- C# bindings for Tracy https://github.com/wolfpld/tracy with native dynamic link libraries.☆61Updated 7 months ago
- A fast, Cross-platform .NET 9 C# 13 game engine.☆125Updated 2 weeks ago
- A fast, Cross-platform Raylib C# Wrapper.☆115Updated last month
- 2D math / geometry collision library for C#, compatable with monogame.☆52Updated 4 years ago
- A high-performance alloc free c# Jobscheduler.☆187Updated 3 months ago
- Collision detection for Axis-Aligned-Bounding-Boxes (aka AABB) in C#.☆115Updated last year
- ☆30Updated last year
- A very simple ECS system for C#☆18Updated this week
- 2D collision detection system.☆149Updated 2 weeks ago
- Compute, Tessellation and Geometry Shader Samples for MonoGame☆52Updated last year
- C# ORM - High Performance, SQL, NoSQL, Messaging, Pub-Sub☆174Updated 3 months ago