codingben / box2d-netstandardLinks
C# port of Box2D - Erin Catto's 2D Physics Engine
☆298Updated 2 years ago
Alternatives and similar repositories for box2d-netstandard
Users that are interested in box2d-netstandard are comparing it to the libraries listed below
Sorting:
- Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.☆342Updated 3 weeks ago
- 2D collision detection system.☆378Updated last year
- Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.☆713Updated last year
- JoltPhysics C# bindings☆320Updated last week
- A fast 2D path finding library based on the A* algorithm. Works with both grids and graphs. Supports any .NET variant that supports .NETS…☆348Updated last year
- 2D collision detection system.☆154Updated last month
- Benchmarks of some C# ECS frameworks.☆148Updated 5 months ago
- Cross-platform .NET 9 C# game engine.☆435Updated 2 months ago
- High performance 2D collision detection system with realistic physics responses.☆707Updated 4 years ago
- Extensions for Arch with some useful features like Systems, Source Generator and Utils.☆190Updated 2 months ago
- C# port of the stb_image.h☆272Updated 10 months ago
- A simple, lightweight yet highly versatile OpenGL graphics library☆181Updated 4 months ago
- A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.☆310Updated 8 months ago
- Collision detection for Axis-Aligned-Bounding-Boxes (aka AABB) in C#.☆115Updated last year
- 2D math / geometry collision library for C#, compatable with monogame.☆52Updated 4 years ago
- Pure C# 3D real time physics simulation library. Repo contains only the 1.X.X versions.☆414Updated 2 years ago
- Incredibly small finite state machine for .NET languages, written in C#. Useful for UIs and games. Runs in .NET, mono, Xamarin and Unity.…☆158Updated 5 years ago
- An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor☆633Updated 3 weeks ago
- A tiny bevy-like archetype-style ECS library for dotnet☆125Updated last week
- A 2D A Star (A*) pathfinding implementation in C# focused on ease of use☆151Updated last year
- A C# wrapper for flecs☆206Updated 2 months ago
- Flexible layout tool for creating UI on any platform☆276Updated this week
- High-performance C# ECS☆375Updated 3 weeks ago
- A cross-platform, realtime physics engine for all .NET apps.☆400Updated last year
- Probably the simplest to use ECS for C#☆94Updated last year
- ... the little C# ECS that loves you back!☆357Updated 2 months ago
- C# port of https://github.com/memononen/fontstash☆291Updated 2 months ago
- The official repo of the HexaEngine game engine☆120Updated 4 months ago
- An ImGui.NET wrapper for Monogame☆61Updated 2 years ago
- A 2D Physics Library for Networked Games☆272Updated 4 years ago