codingben / box2d-netstandard
C# port of Box2D - Erin Catto's 2D Physics Engine
☆294Updated last year
Alternatives and similar repositories for box2d-netstandard:
Users that are interested in box2d-netstandard are comparing it to the libraries listed below
- Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.☆319Updated this week
- 2D collision detection system.☆376Updated last year
- High performance 2D collision detection system with realistic physics responses.☆691Updated 3 years ago
- Pure C# 3D real time physics simulation library. Repo contains only the 1.X.X versions.☆412Updated last year
- Benchmarks of some C# ECS frameworks.☆141Updated 2 months ago
- Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.☆700Updated last year
- Cross-platform .NET 9 C# game engine.☆422Updated 4 months ago
- 2D collision detection system.☆134Updated 3 weeks ago
- JoltPhysics C# bindings☆304Updated last week
- Extensions for Arch with some useful features like Systems, Source Generator and Utils.☆183Updated this week
- Collision detection for Axis-Aligned-Bounding-Boxes (aka AABB) in C#.☆113Updated last year
- A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.☆309Updated 5 months ago
- UI library for MonoGame.☆187Updated 6 months ago
- A simple, lightweight yet highly versatile OpenGL graphics library☆178Updated last month
- C# port of the stb_image.h☆262Updated 7 months ago
- High-performance C# ECS☆311Updated last week
- A fast 2D path finding library based on the A* algorithm. Works with both grids and graphs. Supports any .NET variant that supports .NETS…☆343Updated last year
- MonoGame.Forms is the easiest way of integrating a MonoGame render window into your Windows Forms project. It should make your life much …☆297Updated 6 months ago
- 2D lighting with soft shadows for MonoGame☆331Updated 2 years ago
- C# port of https://github.com/memononen/fontstash☆279Updated 3 months ago
- 2D math / geometry collision library for C#, compatable with monogame.☆51Updated 4 years ago
- MonoGame/FNA Library that extends functionality of the SpriteFont.☆146Updated 5 months ago
- Incredibly small finite state machine for .NET languages, written in C#. Useful for UIs and games. Runs in .NET, mono, Xamarin and Unity.…☆157Updated 4 years ago
- Flexible layout tool for creating UI on any platform☆230Updated this week
- A cross-platform, realtime physics engine for all .NET apps.☆399Updated last year
- A C# port of Box2D☆601Updated 2 months ago
- A tiny bevy-like archetype-style ECS library for dotnet☆119Updated this week
- DigitalRune Engine - .NET libraries for developing 3D games with XNA and MonoGame☆274Updated 8 years ago
- .NET wrapper for the Bullet physics library using Platform Invoke☆154Updated 2 years ago
- TiledCS is a dotnet library for loading Tiled tilesets and maps☆150Updated 8 months ago