RoadTurtleGames / ArchGodotEntityDebuggerLinks
☆45Updated 8 months ago
Alternatives and similar repositories for ArchGodotEntityDebugger
Users that are interested in ArchGodotEntityDebugger are comparing it to the libraries listed below
Sorting:
- Human-friendly, hierarchical and serializable state machines for games and apps in C#.☆278Updated 3 weeks ago
- Buff/Debuff/Modifier library focused on feature set and performance, while maintaining 0 GC. Fully pooled☆191Updated this week
- A lightweight and easy to use entity component system with an effective feature set for making games.☆66Updated 3 years ago
- Automatic C# bindings generator for GDExtension classes (Godot 4.4+)☆63Updated 7 months ago
- Async/await functionality in Godot ✅☆270Updated 3 weeks ago
- Lightweight collections, utilities, and general interface types to help make maintainable code.☆44Updated last week
- ☆170Updated this week
- C# source generators for the Godot Game Engine☆254Updated this week
- This editor plugin generates C# wrappers for classes from the GDExtension plugins.☆58Updated last month
- C# tweening library for Godot 4.x☆219Updated last month
- a godot addon to add Console in game with c#☆30Updated last year
- Reflection-free node-based dependency injection for C# Godot scripts, including utilities for automatic node-binding, additional lifecycl…☆189Updated last week
- Lightweight and easy-to-use dependency injection framework for the Godot game engine☆71Updated 9 months ago
- Reactive extensions for Godot C#☆98Updated last year
- Nuget package for adding async/await functionality in Godot☆60Updated this week
- MEC Free port for Godot 4.x (C#)☆64Updated last year
- Create mixins and generate metadata about types at build time to enable reflection in ahead-of-time (AOT) environments.☆64Updated 3 months ago
- State machines, notifiers, and other utilities for C# Godot development.☆46Updated 2 years ago
- A C# wrapper for flecs☆234Updated 8 months ago
- Supercharge your Godot nodes with power-ups and third party source generators.☆58Updated last year
- C# Extras for Godot☆29Updated 6 months ago
- An ever expanding Godot C# game dev library to be used across several game projects☆78Updated last week
- A C# Source Generator that adds convenient onready-like features to your C# scripts in Godot Mono (3.x) without any reflection.☆122Updated 2 years ago
- Official C# implementation of GDUnit4 - a comprehensive unit testing framework for Godot 4. Features VS/Rider test adapter integration, p…☆149Updated last month
- A modular and extensible behavior tree framework for AI development in C# for the .NET and Godot Engine.☆20Updated this week
- A high performance component oriented take on ECS that supports sparse sets and archetypes seamlessly.☆154Updated 3 weeks ago
- A powerful C# coroutine library for Godot.☆43Updated 10 months ago
- Extensions for Arch with some useful features like Systems, Source Generator and Utils.☆211Updated 5 months ago
- A collection of tools for accelerating Godot + C# game development, including resource loading, feature tags, and high-DPI utilities.☆54Updated last week
- ...the little C# ECS that loves you back! 🦊☆410Updated 3 weeks ago