AristurtleDev / AsepriteDotNetLinks
A .NET Library For Reading Aseprite Files.
☆79Updated last month
Alternatives and similar repositories for AsepriteDotNet
Users that are interested in AsepriteDotNet are comparing it to the libraries listed below
Sorting:
- A small, lightweight 2D video game engine based on MonoGame. Currently not under development.☆67Updated 2 years ago
- Compute, Tessellation and Geometry Shader Samples for MonoGame☆53Updated last year
- Libraries for the #libraries channel in https://discord.gg/monogame.☆44Updated this week
- Warning: strange c# code ahead. Enter at your own peril.☆21Updated 4 months ago
- Polling input library for MonoGame.☆62Updated last year
- Shape rendering library for MonoGame.☆58Updated last week
- Iguina is a framework-agnostic, cross platform, modern UI system for C#.☆53Updated this week
- Alternative to MonoGame Content Pipeline that loads raw assets.☆29Updated 8 months ago
- An ImGui.NET wrapper for Monogame☆61Updated 2 years ago
- UI library for MonoGame.☆195Updated 10 months ago
- Libraries for MonoGame and FNA that provide abstractions, quality of life improvements and additional features like a ui system and easy …☆99Updated 2 weeks ago
- TiledCS is a dotnet library for loading Tiled tilesets and maps☆154Updated 11 months ago
- XNA re-imagined.☆94Updated 7 months ago
- A Cross Platform C# Library That Adds Support For Aseprite Files in MonoGame Projects.☆189Updated 2 months ago
- A tiny bevy-like archetype-style ECS library for dotnet☆127Updated this week
- A tool for MonoGame that automatically handles adding assets to the Content Pipeline project☆44Updated 2 months ago
- A Raylib-cs integration with DearImGui☆87Updated 2 months ago
- Cross-platform C# FMOD wrapper.☆127Updated 9 months ago
- KNI is a cross-platform C# game framework.☆223Updated this week
- Easy-to-use 2D primitives☆55Updated 4 years ago
- One framework for creating powerful cross-platform games.☆32Updated last year
- C# port of stb_truetype.h☆50Updated last year
- Collision detection for Axis-Aligned-Bounding-Boxes (aka AABB) in C#.☆117Updated last year
- An ImGui SDL GPU implementation in C#☆47Updated 6 months ago
- Animated User Interface library for Monogame☆73Updated 6 years ago
- 2D collision detection system.☆155Updated last month
- BrainAI is a set of helper classes to add AI to your game.☆49Updated 3 months ago
- Samples and demos of various Nez features☆156Updated 4 months ago
- Monogame importer, renderer and code generator for LDtk Level editor☆102Updated 2 months ago
- ECS-based Game Engine powered by MonoGame for C# games.☆64Updated 3 years ago