vchelaru / Gum
Flexible layout tool for creating UI on any platform
☆203Updated this week
Alternatives and similar repositories for Gum:
Users that are interested in Gum are comparing it to the libraries listed below
- KNI is a cross-platform C# game framework.☆171Updated this week
- UI library for MonoGame.☆183Updated 5 months ago
- MonoGame/FNA Library that extends functionality of the SpriteFont.☆147Updated 3 months ago
- C# port of https://github.com/memononen/fontstash☆272Updated 2 months ago
- MonoGame.Forms is the easiest way of integrating a MonoGame render window into your Windows Forms project. It should make your life much …☆296Updated 5 months ago
- 2D collision detection system.☆127Updated this week
- XNA re-imagined.☆94Updated 2 months ago
- ☆110Updated 2 weeks ago
- UI framework for MonoGame game engine.☆74Updated 3 weeks ago
- Cross-platform 2D game engine focused on ultimate productivity built in .NET☆441Updated this week
- Libraries for MonoGame and FNA that provide abstractions, quality of life improvements and additional features like a ui system and easy …☆89Updated 2 weeks ago
- A Monogame Content Pipeline enhancer.☆206Updated 4 months ago
- Iguina is a framework-agnostic, cross platform, modern UI system for C#.☆37Updated last month
- Cross-platform C# FMOD wrapper.☆118Updated 4 months ago
- A fast, Cross-platform Raylib C# Wrapper.☆88Updated 2 months ago
- Foxes made Monogame easy.☆424Updated 3 months ago
- A simple, lightweight yet highly versatile OpenGL graphics library☆175Updated last week
- A Cross Platform C# Library That Adds Support For Aseprite Files in MonoGame Projects.☆176Updated 5 months ago
- Easy-to-use 2D primitives☆53Updated 4 years ago
- TiledCS is a dotnet library for loading Tiled tilesets and maps☆149Updated 6 months ago
- A fast, Cross-platform .NET 9 C# 13 game engine.☆116Updated this week
- An ImGui.NET wrapper for Monogame☆61Updated last year
- Collection of helpers and extensions for Stride Game Engine developers. Simplifies and demonstrates common developer tasks building exper…☆93Updated this week
- A bloom filter module, which can easily be added to existing applications. Solution includes sample☆102Updated last year
- A superset of ImGuiNet with additional components designed for Monogame☆63Updated last year
- 📚 A .NET library for loading Tiled maps and tilesets☆36Updated 3 months ago
- Compute, Tessellation and Geometry Shader Samples for MonoGame☆49Updated 10 months ago
- Vinculum (vin·cu·lum) is a set of C# autogen bindings for Raylib 5.0 additionally provides some convenience wrappers. Requires use of `un…☆45Updated 4 months ago
- A library for MonoGame projects which provides an alternative to SoundEffect instance creation, among other useful features.☆43Updated 2 months ago
- This is SDL3#, a C# wrapper for SDL3.☆35Updated this week