Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.
☆385Feb 20, 2026Updated last week
Alternatives and similar repositories for jitterphysics2
Users that are interested in jitterphysics2 are comparing it to the libraries listed below
Sorting:
- JoltPhysics C# bindings☆368Jan 9, 2026Updated last month
- An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor☆729Feb 11, 2026Updated 2 weeks ago
- Cross-platform .NET 10 C# game engine.☆469Updated this week
- The official repo of the HexaEngine game engine☆162Feb 13, 2026Updated 2 weeks ago
- Pure C# 3D real time physics simulation library, now with a higher version number.☆2,803Feb 1, 2026Updated last month
- A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.☆297Nov 11, 2024Updated last year
- A fast, Cross-platform .NET 10 C# 14 game engine.☆132Feb 22, 2026Updated last week
- DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers☆845Feb 18, 2026Updated last week
- A cross-platform, realtime physics engine for all .NET apps.☆405Oct 12, 2023Updated 2 years ago
- A fast, Cross-platform .NET 10 C# 14 Render Framework.☆136Updated this week
- ...the little C# ECS that loves you back! 🦊☆414Feb 16, 2026Updated 2 weeks ago
- This repository is a WIP cross-platform Game Engine developed in C#.☆70Nov 1, 2025Updated 4 months ago
- A tiny bevy-like archetype-style ECS library for dotnet☆135Feb 3, 2026Updated 3 weeks ago
- A high-performance alloc free c# Jobscheduler.☆199Mar 18, 2025Updated 11 months ago
- Cross platform .NET bindings for Vulkan, VMA, SPIRV-Cross and shaderc☆368Feb 9, 2026Updated 3 weeks ago
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆94Jan 29, 2025Updated last year
- A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.☆1,602Nov 18, 2025Updated 3 months ago
- 2D collision detection system.☆180Nov 15, 2025Updated 3 months ago
- .NET PhysX 5 binding to all platforms(win, osx, linux) for 3D engine, deep learning, dedicated server of gaming.☆312May 14, 2025Updated 9 months ago
- C# port of Box2D - Erin Catto's 2D Physics Engine☆309Jun 13, 2023Updated 2 years ago
- Flexible layout tool for creating UI on any platform☆429Updated this week
- Open-source .NET game engine☆42Feb 12, 2026Updated 2 weeks ago
- Cross platform .NET bindings for SDL3☆38May 5, 2025Updated 9 months ago
- High performance 2D collision detection system with realistic physics responses.☆727Aug 1, 2021Updated 4 years ago
- High-performance C# ECS☆547Feb 5, 2026Updated 3 weeks ago
- UI Library for MonoGame, FNA and Stride☆841Feb 18, 2026Updated last week
- Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.☆749Mar 1, 2024Updated 2 years ago
- A C# port of Box2D☆631Feb 25, 2025Updated last year
- 2D collision detection system.☆379Aug 23, 2023Updated 2 years ago
- A fast, Cross-platform Raylib C# Wrapper.☆143May 17, 2025Updated 9 months ago
- Cross-platform 2D game engine focused on ultimate productivity built in .NET☆537Feb 20, 2026Updated last week
- C# Game Engine☆15Dec 3, 2024Updated last year
- Collection of helpers and extensions for Stride Game Engine developers. Simplifies and demonstrates common developer tasks building exper…☆114Updated this week
- A small C# game framework☆775Feb 17, 2026Updated last week
- Another game engine made by a Brazilian☆17Mar 13, 2024Updated last year
- Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers☆159Feb 18, 2026Updated last week
- A .NET wrapper for the Dear ImGui.☆278Jan 28, 2026Updated last month
- The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you abo…☆4,919Updated this week
- C# Realtime GUI System☆147Jul 11, 2024Updated last year