RevenantX / LiteEntitySystemLinks
Pure C# HighLevel API for multiplayer games
☆291Updated last month
Alternatives and similar repositories for LiteEntitySystem
Users that are interested in LiteEntitySystem are comparing it to the libraries listed below
Sorting:
- DarkRift Networking by Unordinal☆234Updated last year
- Pure C# Entity Component System framework☆276Updated last month
- Example simple game with LiteNetLib (work in progress)☆172Updated 3 years ago
- Lightweight toolset for creating concurrent networking systems for multiplayer games☆322Updated 3 years ago
- Bursted Entity Component System☆206Updated this week
- Benchmarks of some C# ECS frameworks.☆164Updated 7 months ago
- Lightweight and fully managed reliable UDP library.☆222Updated 2 years ago
- Netick is a C# networking solution for Unity.☆327Updated last week
- ECS for Unity with full game state automatic rollbacks☆550Updated 2 years ago
- A reactive take on the ECS pattern for .net game developers☆543Updated 3 months ago
- 🎲 ECS Framework for Unity Game Engine and .Net Platform☆617Updated last month
- A Purrfect Unity Networking Solution☆327Updated this week
- Ignorance utilizes the power of ENet to provide a reliable UDP networking transport for Mirror Networking.☆257Updated last year
- High-performance C# ECS☆427Updated 3 weeks ago
- A high-performance alloc free c# Jobscheduler.☆191Updated 6 months ago
- DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers☆776Updated last week
- Fixed point math with 48.16 precision (based on lib by https://github.com/fholm)☆182Updated 3 years ago
- Easy to use high performance Network library for Unity 3d☆554Updated this week
- Change the C# compiler (csc) used on your Unity project, as you like!☆299Updated 3 years ago
- Collection of tools for Unity DOTS☆311Updated last month
- A generic collection for selecting random elements by weight in O(1) in C#☆183Updated last year
- Model-View-ViewModel Toolkit for Unity UIToolkit.☆120Updated 2 years ago
- Peer to peer network solution for multiplayer games.☆157Updated 2 years ago
- A improved fork of ENet, a tried and true networking library. C, C++, C# compatible.☆91Updated last year
- Bitset-based ECS with rollbacks. C# library and Unity package.☆133Updated last week
- Enhance your Unity development workflow with seamless code editor integration for VSCode.☆194Updated 4 months ago
- Entity Component System (ECS) for Unity, Godot, MonoGame, .Net Platform☆488Updated 5 months ago
- A transport for Mirror using Steam / Facepunch☆97Updated last year
- ☆336Updated 11 months ago
- Extensions for Arch with some useful features like Systems, Source Generator and Utils.☆199Updated 3 weeks ago