Pure C# HighLevel API for multiplayer games
☆329Aug 4, 2026Updated 3 weeks ago
Alternatives and similar repositories for LiteEntitySystem
Users that are interested in LiteEntitySystem are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- small example on how to use LiteEntitySystem using Unity engine☆46Jun 6, 2026Updated 2 months ago
- Lite reliable UDP library for Mono and .NET☆3,609Jun 18, 2026Updated 2 months ago
- A high-performance alloc free c# Jobscheduler.☆206Mar 18, 2025Updated last year
- Example simple game with LiteNetLib (work in progress)☆181Aug 25, 2022Updated 4 years ago
- Netick is a C# networking solution for Unity.☆403Updated this week
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- ECS for Unity with full game state automatic rollbacks☆562Jun 1, 2023Updated 3 years ago
- Bitset-based ECS with rollbacks. C# library and Unity package.☆219Apr 1, 2026Updated 4 months ago
- Lightweight C# networking solution for multiplayer games.☆1,287Aug 19, 2026Updated last week
- ⚡ Zapnet is a Unity framework for game networking built with Lidgren☆39Jan 30, 2023Updated 3 years ago
- Network Transform using Snapshot Interpolation and other techniques to best sync position and rotation over the network.☆50Dec 4, 2025Updated 8 months ago
- C# Safe and Unsafe extensions for bitpacking directly to arrays and primitive types.☆65May 10, 2024Updated 2 years ago
- DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers☆935Updated this week
- Arch ECS integration for Unity.☆184Sep 10, 2025Updated 11 months ago
- High level c# Networking for Godot based on popular open source Unity networking solutions Mirror and Mirage☆33Apr 20, 2026Updated 4 months ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Deterministic prediction-rollback netcode library for Unity.☆48Apr 29, 2024Updated 2 years ago
- High performance C# Entity System☆29Updated this week
- Server authoritative multiplayer shooter game with fully destructible terrain I wrote in highschool during COVID☆61May 12, 2026Updated 3 months ago
- Pure C# Entity Component System framework☆340Aug 20, 2026Updated last week
- DarkRift Networking by Unordinal☆245Jan 25, 2024Updated 2 years ago
- FishNet: Unity Networking Evolved.☆2,032Aug 21, 2026Updated last week
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆99Jan 29, 2025Updated last year
- Bursted Entity Component System☆256Updated this week
- Reliable UDP networking library☆906Jul 3, 2025Updated last year
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Low-level dotnet network benchmark for UDP socket performance (.NET and Unity compatible)☆87Apr 6, 2023Updated 3 years ago
- Pure C# 3D real time physics simulation library, now with a higher version number.☆2,942Aug 17, 2026Updated last week
- Automate Addressing, Labeling, and Version Control for Unity's Addressable Asset System.☆608Jun 19, 2026Updated 2 months ago
- A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.☆1,812Aug 6, 2026Updated 3 weeks ago
- ☆376Oct 12, 2024Updated last year
- A single file DI container☆19May 25, 2026Updated 3 months ago
- Server platform for games, which includes router, matchmakers and game servers☆15Aug 19, 2025Updated last year
- DMotion - A high level Animation Framework for Unity DOTS☆569Apr 5, 2023Updated 3 years ago
- Simple and robust Entity Component System for .NET and Unity.☆17Sep 10, 2025Updated 11 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Peer to peer network solution for multiplayer games.☆157Mar 6, 2023Updated 3 years ago
- ☆19Apr 14, 2026Updated 4 months ago
- Unity Networking Library Benchmark on Bad Network Conditions☆18Sep 1, 2025Updated 11 months ago
- Stateless Behavior Trees for Unity☆15May 20, 2024Updated 2 years ago
- C# port of Box2D - Erin Catto's 2D Physics Engine☆310Jun 13, 2023Updated 3 years ago
- UniNetty project - a port of DotNetty, an event-driven asynchronous network application framework☆22Apr 2, 2025Updated last year
- A framework for describing, composing and managing your game's spells and abilities.☆44Apr 19, 2022Updated 4 years ago