BeanCheeseBurrito / Flecs.NET
A C# wrapper for flecs
☆145Updated last week
Related projects ⓘ
Alternatives and complementary repositories for Flecs.NET
- Extensions for Arch with some useful features like Systems, Source Generator and Utils.☆158Updated 3 months ago
- A tiny bevy-like archetype-style ECS library for dotnet☆115Updated 2 weeks ago
- ... the tiny C# ECS that loves you back!☆217Updated this week
- C# ECS 🔥 high-performance☆150Updated this week
- Benchmarks of some C# ECS frameworks.☆129Updated 3 months ago
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆76Updated last year
- A C# port of EnTT, a game engine agnostic Entity-Component-System☆53Updated 3 weeks ago
- Probably the simplest to use ECS for C#☆76Updated last year
- Automatically updated C# bindings for flecs https://github.com/SanderMertens/flecs with native dynamic link libraries.☆60Updated last year
- JoltPhysics C# bindings☆236Updated this week
- C# Rollback network SDK☆101Updated this week
- A high-performance alloc free c# Jobscheduler.☆167Updated 4 months ago
- 2D collision detection system.☆106Updated last month
- Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.☆237Updated this week
- A fast, Cross-platform Raylib C# Wrapper.☆69Updated 2 months ago
- Various stride utilities / projects (stride3d.net)☆55Updated 4 months ago
- A superset of ImGuiNet with additional components designed for Monogame☆50Updated 8 months ago
- ☆24Updated 6 months ago
- C# ECS + ORM☆165Updated 2 months ago
- A lightweight and easy to use entity component system with an effective feature set for making games.☆59Updated last year
- Iguina is a framework-agnostic, cross platform, modern UI system for C#.☆30Updated this week
- Flexible layout tool for creating UI on any platform☆147Updated this week
- C# port of Box2D - Erin Catto's 2D Physics Engine☆271Updated last year
- Vinculum (vin·cu·lum) is a set of C# autogen bindings for Raylib 5.0 additionally provides some convenience wrappers. Requires use of `un…☆40Updated 9 months ago
- A Raylib-cs integration with DearImGui☆63Updated 3 months ago
- A .NET Library For Reading Aseprite Files.☆50Updated last month
- Compute, Tessellation and Geometry Shader Samples for MonoGame☆46Updated 5 months ago
- ☆26Updated 8 months ago
- KNI is a cross-platform C# game framework.☆139Updated this week