Lightweight and easy-to-use dependency injection framework for the Godot game engine
☆72Apr 21, 2025Updated 10 months ago
Alternatives and similar repositories for Fluentish.Godot.DependencyInjection
Users that are interested in Fluentish.Godot.DependencyInjection are comparing it to the libraries listed below
Sorting:
- Reflection-free node-based dependency injection for C# Godot scripts, including utilities for automatic node-binding, additional lifecycl…☆196Updated this week
- Node-based dependency injection for C# Godot games.☆18May 15, 2023Updated 2 years ago
- Reactive extensions for Godot C#☆98Jul 12, 2024Updated last year
- C# source generators for the Godot Game Engine☆264Mar 8, 2026Updated last week
- C# Extras for Godot☆28Jul 14, 2025Updated 8 months ago
- ☆23Mar 17, 2025Updated last year
- A WPF-style control binding implementation for Godot 4.0 implemented using INotifyPropertyChanged☆20Jun 4, 2023Updated 2 years ago
- ☆29Nov 26, 2023Updated 2 years ago
- Custom drawing extensions for Godot engine.☆41Updated this week
- ☆178Updated this week
- C# tweening library for Godot 4.x☆227Dec 20, 2025Updated 3 months ago
- Package to simplify C# -> GDScript interoperability☆34Feb 15, 2026Updated last month
- YinTao uitest engine~☆10Apr 22, 2024Updated last year
- Official C# implementation of GDUnit4 - a comprehensive unit testing framework for Godot 4. Features VS/Rider test adapter integration, p…☆157Updated this week
- A simple DI implementation for Godot 4 made with GDScript.☆11Sep 27, 2025Updated 5 months ago
- Opinionated Godot logging interface and console implementation for C#☆20Feb 8, 2025Updated last year
- Async/await functionality in Godot ✅☆269Jan 15, 2026Updated 2 months ago
- NanoID addon for Godot☆16Feb 12, 2026Updated last month
- This editor plugin generates C# wrappers for classes from the GDExtension plugins.☆64Updated this week
- ☆266Mar 6, 2026Updated 2 weeks ago
- font for programing based on microsoft yahei and consola☆17Mar 13, 2019Updated 7 years ago
- Nuget package for adding async/await functionality in Godot☆70Mar 13, 2026Updated last week
- Human-friendly, hierarchical and serializable state machines for games and apps in C#.☆287Mar 12, 2026Updated last week
- An unofficial Rive runtime with Rive Renderer integration for Godot 4☆25Nov 29, 2025Updated 3 months ago
- A Godot plugin integrating a direct deployment workflow to SteamOS☆124Oct 5, 2024Updated last year
- Godot Editor plugin for aligning 2D, 3D and controls.☆20Jul 11, 2023Updated 2 years ago
- Simple, synchronous, single-threaded reactive programming primitives and collections with fluent bindings. Sync guarantees deterministic …☆23Dec 14, 2025Updated 3 months ago
- Tool to improve the development experience when creating Godot mod-loader mods.☆61Feb 8, 2026Updated last month
- A C# Source Generator that adds convenient onready-like features to your C# scripts in Godot Mono (3.x) without any reflection.☆123Mar 31, 2023Updated 2 years ago
- Demo C# project for Godot 4 web exports☆44May 6, 2025Updated 10 months ago
- Estragonia: Avalonia in Godot☆314Dec 19, 2024Updated last year
- Just some easy gizmos to draw ui rulers to help implement ui☆25Oct 31, 2023Updated 2 years ago
- A vaporwave-style sky material for Godot 4☆12Aug 2, 2024Updated last year
- A mod loader and API for applications made using Godot, with the ability to load C# assemblies, XML data, and resource packs at runtime.☆148May 21, 2023Updated 2 years ago
- A simple, easy to use dependency injection container for Godot 4.☆17Feb 5, 2025Updated last year
- An implementation of Blazor diff and merge component based on Mergely with server side support.☆10Jul 8, 2021Updated 4 years ago
- Source generator that will emit godot layer names☆11Feb 13, 2024Updated 2 years ago
- An ever expanding Godot C# game dev library to be used across several game projects☆78Feb 16, 2026Updated last month
- Web accessible Ardour inside an Arch Container☆15Jan 2, 2026Updated 2 months ago