2D collision detection system.
☆182Nov 15, 2025Updated 4 months ago
Alternatives and similar repositories for Aether.Physics2D
Users that are interested in Aether.Physics2D are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- 2D collision detection system.☆379Aug 23, 2023Updated 2 years ago
- Tweening library for MonoGame.☆20Jan 7, 2026Updated 2 months ago
- KNI is a cross-platform C# game framework.☆315Updated this week
- Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers☆163Feb 28, 2026Updated 3 weeks ago
- Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.☆392Mar 10, 2026Updated last week
- Shape rendering library for MonoGame.☆84Mar 15, 2026Updated last week
- A collection of interesting libraries/tools for Monogame based game projects☆1,406Aug 18, 2025Updated 7 months ago
- UI library for MonoGame.☆213Mar 14, 2026Updated last week
- Content Importers and Shaders for MonoGame and Kni framework☆21Nov 30, 2025Updated 3 months ago
- High performance 2D collision detection system with realistic physics responses.☆730Aug 1, 2021Updated 4 years ago
- UI Library for MonoGame, FNA and Stride☆851Mar 16, 2026Updated last week
- 2D lighting with soft shadows for MonoGame☆342Aug 2, 2022Updated 3 years ago
- A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.☆1,631Nov 18, 2025Updated 4 months ago
- Flexible layout tool for creating UI on any platform☆439Updated this week
- C# port of Box2D - Erin Catto's 2D Physics Engine☆308Jun 13, 2023Updated 2 years ago
- Sketches from the book "Generative Gestaltung" implemented in vvvv gamma: https://visualprogramming.net/☆16Jul 25, 2024Updated last year
- Pure C# 3D real time physics simulation library, now with a higher version number.☆2,818Mar 1, 2026Updated 3 weeks ago
- WebAssembly Core API☆21Updated this week
- UI framework for MonoGame game engine.☆100Mar 15, 2026Updated last week
- Iguina is a framework-agnostic, cross platform, modern UI system for C#.☆71Nov 4, 2025Updated 4 months ago
- Libraries for MonoGame and FNA that provide abstractions, quality of life improvements and additional features like a ui system and easy …☆115Updated this week
- A MonoGame/C# port of Notch's LD22 MiniCraft☆10Mar 13, 2016Updated 10 years ago
- A VL plugin that wraps some .NET String Extensions libraries☆10Oct 30, 2020Updated 5 years ago
- A package for using DeckLink capture cards by Blackmagic Design in VL☆10Sep 30, 2025Updated 5 months ago
- Cross-platform 2D game engine focused on ultimate productivity built in .NET☆544Updated this week
- A superset of ImGuiNet with additional components designed for Monogame☆94Feb 12, 2024Updated 2 years ago
- A game about collecting water for our arid friend☆37Aug 15, 2025Updated 7 months ago
- A set of VL nodes to interact with Wekinator☆12Apr 21, 2021Updated 4 years ago
- Cross-platform Tiled map parsing utilities.☆31Aug 18, 2024Updated last year
- Facepunch.Steamworks + MonoGame.Framework = the easiest SteamAPI Integration for your app!☆29Jan 10, 2023Updated 3 years ago
- JoltPhysics C# bindings☆374Jan 9, 2026Updated 2 months ago
- Collection of helpers and extensions for Stride Game Engine developers. Simplifies and demonstrates common developer tasks building exper…☆115Updated this week
- Extensions to make MonoGame more awesome☆1,713Mar 14, 2026Updated last week
- A renderless UI interaction framework for large scale media☆11Dec 22, 2018Updated 7 years ago
- VL Wrapper for OllamaSharp☆11Jan 31, 2025Updated last year
- An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor☆738Updated this week
- A package for using Motion Controllers by Ultraleap in vvvv☆12Nov 11, 2024Updated last year
- Audio engine for VL based on NAudio☆23Jan 8, 2026Updated 2 months ago
- A thin Box2D v3 wrapper for .NET☆20Jan 11, 2026Updated 2 months ago