ProwlEngine / Prowl
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
☆543Updated last month
Alternatives and similar repositories for Prowl:
Users that are interested in Prowl are comparing it to the libraries listed below
- Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.☆304Updated last week
- JoltPhysics C# bindings☆292Updated this week
- Cross-platform .NET 9 C# game engine.☆420Updated 3 months ago
- A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.☆307Updated 4 months ago
- The official repo of the HexaEngine game engine☆111Updated last week
- Cross platform .NET bindings for Vulkan, VMA, SPIRV-Cross and shaderc☆315Updated this week
- ... the little C# ECS that loves you back!☆321Updated 2 weeks ago
- A sample project showing an ImGui (using ImGui.NET) renderer for OpenTK in C#☆118Updated 10 months ago
- C# port of the stb_image.h☆256Updated 6 months ago
- C# port of Box2D - Erin Catto's 2D Physics Engine☆288Updated last year
- C# Silk.NET port of the Vulkan tutorial by Alexander Overvoorde.☆153Updated 4 months ago
- A simple, lightweight yet highly versatile OpenGL graphics library☆175Updated last week
- This repository contains low-level bindings for Vulkan used in Evergine.☆250Updated 3 weeks ago
- A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.☆1,196Updated this week
- Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.☆698Updated last year
- Flexible layout tool for creating UI on any platform☆203Updated this week
- A .NET wrapper for the Dear ImGui.☆127Updated 2 weeks ago
- C# port of https://github.com/memononen/fontstash☆272Updated 2 months ago
- A C# wrapper for flecs☆175Updated last week
- 2D collision detection system.☆374Updated last year
- High-performance C# ECS☆273Updated this week
- 2D collision detection system.☆127Updated this week
- Extensions for Arch with some useful features like Systems, Source Generator and Utils.☆174Updated this week
- Collection of helpers and extensions for Stride Game Engine developers. Simplifies and demonstrates common developer tasks building exper…☆93Updated this week
- A superset of ImGuiNet with additional components designed for Monogame☆63Updated last year
- A fast, Cross-platform .NET 9 C# 13 Render Framework.☆50Updated this week
- C# port of Vulkan Game Engine Tutorial☆59Updated last year
- ☆110Updated 2 weeks ago
- Complete, cross-platform, managed wrapper around the GLFW library for creating native windows with an OpenGL context.☆236Updated 3 years ago
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆81Updated last month