nobnak / GPUMergeSortForUnity
☆51Updated 5 years ago
Alternatives and similar repositories for GPUMergeSortForUnity:
Users that are interested in GPUMergeSortForUnity are comparing it to the libraries listed below
- Simple DXR powered PathTracer in Unity☆52Updated 5 years ago
- ☆60Updated 4 years ago
- Atmospheric Scattering (With Multiple Scattering) for Unity☆45Updated 2 years ago
- Cached Shadow Map Solution for Unity☆79Updated 2 years ago
- ScreenSpaceLighting for Unity in PostProcessStack V2.☆52Updated last year
- ☆35Updated 7 years ago
- Fur rendering in Unity with Shell Texturing☆53Updated 2 months ago
- Texel-Shading (experimental!) inside the Universal Render Pipeline.☆52Updated 2 years ago
- test code for Unity built-in shader internalskinning.compute☆47Updated 6 years ago
- A few custom shadow implementation experiments within Unity☆35Updated 7 years ago
- ☆69Updated 5 years ago
- Unity ComputeShader implementation of BVH(Bounding Volume Hierarchy) based mesh hit checking.☆85Updated last year
- Jump Flooding Algorithm with compute shader in Unity☆38Updated 4 years ago
- ☆28Updated 4 years ago
- Evaluate signed-distance-fields with speed using Unity Jobs and Burst☆102Updated 2 years ago
- How to do DXT/BCn texture compression in Unity using compute shaders☆79Updated last year
- Examples of how to draw a procedural triangle in Unity3D☆58Updated last year
- key and index can be sorted☆15Updated last year
- HDRP remaster of the classic Sponza scene.☆47Updated 2 years ago
- Unofficial Occlusion Probes Package, requires Unity 2019.1+☆42Updated 5 years ago
- Unity Compute Shader Realtime Ray Tracing☆69Updated 7 years ago
- Deferred lights feature for the URP pipeline in the Unity Game Engine☆25Updated 3 years ago
- SnowDeformation☆17Updated 8 years ago
- Extension of VAT shader form sideFX houdini with various utils for Unity☆77Updated last month
- This is a sample scene made with Unity which includes a folder of subgraphs, for shadergraph, of the surface gradient based bump mapping …☆76Updated 4 years ago
- Signed Distance Field (SDF) texture generator for Unity.☆84Updated 3 months ago
- Implement software virture texture using Unity 2019☆46Updated 4 years ago
- Vertex ambient occlusion baking tool for Unity.☆36Updated 4 years ago
- Experiments with Unity's scriptable rendering pipeline.☆30Updated 6 years ago
- Simple Screen Space Reflection Implementation.☆45Updated 8 years ago