fuqunaga / ComputeShaderBVHMeshHitLinks
Unity ComputeShader implementation of BVH(Bounding Volume Hierarchy) based mesh hit checking.
☆94Updated 6 months ago
Alternatives and similar repositories for ComputeShaderBVHMeshHit
Users that are interested in ComputeShaderBVHMeshHit are comparing it to the libraries listed below
Sorting:
- Distance Field Ambient Occlusion, implemented in Unity 2021.3, as an extension of SDFr☆110Updated last year
- Unity component for the implementation of the Eurographics 2021 Poster: Illumination-driven Light Probe Placement.☆112Updated 4 years ago
- Evaluate signed-distance-fields with speed using Unity Jobs and Burst☆109Updated 2 years ago
- ComputeShader implementation trails for Unity☆145Updated last year
- ☆52Updated 5 years ago
- Fur rendering in Unity with Shell Texturing☆53Updated 8 months ago
- A Unity demo of real-time volumetric clouds using a variety of methods as described in other scholarly material.☆77Updated 5 years ago
- ☆70Updated 2 years ago
- Bloom using FFT to accelerate convolution, with Unity URP☆121Updated 2 years ago
- ScreenSpaceLighting for Unity in PostProcessStack V2.☆56Updated last year
- ☆60Updated 5 years ago
- 💎 Approximated crystal caustics effect in Unity.☆75Updated 5 years ago
- Cached Shadow Map Solution for Unity☆80Updated 3 years ago
- Simple DXR powered PathTracer in Unity☆56Updated 6 years ago
- Translucency effect for Unity using the Spherical Harmonics basis☆80Updated 7 years ago
- test code for Unity built-in shader internalskinning.compute☆49Updated 7 years ago
- Texel-Shading (experimental!) inside the Universal Render Pipeline.☆52Updated 2 years ago
- ☆73Updated 5 years ago
- Jump Flooding Algorithm with compute shader in Unity☆39Updated 5 years ago
- Examples of how to draw a procedural triangle in Unity3D☆62Updated 2 years ago
- This project collects multiple compute shader based ray tracing samples for Unity. The main purpose of this project is demonstrating how …☆75Updated 2 years ago
- Signed Distance Field (SDF) texture generator for Unity.☆94Updated 10 months ago
- Some cool CgFX shaders in one Unity project: Fur Shader, Deformable Surface Tessellation, Fast Subsurface Scattering and etc.☆57Updated 5 years ago
- Unity compute shader sample: Histogram analyzer☆30Updated 3 years ago
- Unity Compute Shader Realtime Ray Tracing☆69Updated 8 years ago
- A Renderer Feature implementing Moment Based Order Independent Transparency for Unity URP☆26Updated last year
- Unofficial Occlusion Probes Package, requires Unity 2019.1+☆43Updated 6 years ago
- A few custom shadow implementation experiments within Unity☆36Updated 7 years ago
- Unity Bounding Volume Heirachy (BVH)☆130Updated 2 years ago
- A path tracing demo using hardware accelerated ray tracing in Unity☆137Updated last year