Atmospheric Scattering (With Multiple Scattering) for Unity
☆47Sep 10, 2022Updated 3 years ago
Alternatives and similar repositories for Unity-Atmosphere-with-multiple-Scattering
Users that are interested in Unity-Atmosphere-with-multiple-Scattering are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆34Jul 10, 2023Updated 3 years ago
- A c# Bit packing implementation for Unity3d, Build for Mirage and Mirror networking☆23Dec 11, 2023Updated 2 years ago
- real-time atmosphere rendering in Unity URP☆109Sep 5, 2025Updated 10 months ago
- Atmosphere Scattering For URP☆17Jun 3, 2024Updated 2 years ago
- A Monte Carlo path tracer implemented on the GPU in Unity, using Signed Distance Fields.☆92Jan 24, 2024Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A custom Scriptable Render Pipeline using ray tracing only.☆25May 28, 2026Updated last month
- Bloom using FFT to accelerate convolution, with Unity URP☆128May 21, 2023Updated 3 years ago
- Ocean waves on URP for wide-range mobile devices (gles 3.0)☆192Jun 3, 2023Updated 3 years ago
- Unity Editor GPU Monte Carlo Path Tracing☆20Apr 17, 2019Updated 7 years ago
- Handle those pesky states, now in C#☆52Jan 16, 2026Updated 6 months ago
- A grass shader I wrote for Unity inspired by Zelda: Breath of the Wild.☆43Jul 17, 2020Updated 6 years ago
- Brunetons ocean in Unity☆134Jan 30, 2022Updated 4 years ago
- This project use full FFT methods to make Ocean waves rendering with Tessellation shader☆86Jun 3, 2023Updated 3 years ago
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆50Jan 2, 2024Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A performatic, secure and easy-to-use save system for Unity.☆39Oct 5, 2025Updated 9 months ago
- Separable Subsurface Scatter URP☆58Jun 3, 2023Updated 3 years ago
- A tool to convert simple Unity.Gradients into piecewise curves interpolated in a different color space☆17May 9, 2022Updated 4 years ago
- A C++/DirectX 11 implementation of "A Scalable and Production Ready Sky and Atmosphere Rendering Technique"☆97Jun 28, 2021Updated 5 years ago
- A very simple and light match making system for P2P online game. Server binary for linux and windows, and client library for C# including…☆20Updated this week
- Async load / save local data with compression, encryption and integrity check.☆13Aug 13, 2022Updated 3 years ago
- A single-component, GPU-based universal ambient occlusion and bent normal baker for Unity. The successor to my BNAO respository☆359Jul 17, 2021Updated 5 years ago
- Precomputed Atmospheric Scattering for unity☆18Oct 21, 2024Updated last year
- A Unity Plugin for synchronising internal assets with external files☆25Jan 1, 2023Updated 3 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- This API allows you to create multiple lightmaps "atmospheres" for the same scene and switch between them in runtime dynamically, or you …☆50Jun 23, 2022Updated 4 years ago
- Gerstner wave surface shader in Unity, a practice of ocean simulation.☆42Jun 18, 2019Updated 7 years ago
- Vaser is a powerful high performance event based network engine library for C# .Net. It’s possible to start multiple servers in one progr…☆31May 11, 2023Updated 3 years ago
- A minimal atmospheric scattering implementation for Unity☆515Feb 27, 2021Updated 5 years ago
- Anime4K port to Unity☆32Oct 26, 2021Updated 4 years ago
- A multithreaded C++ program that uses raytracing and photon mapping to render photorealistic images of 3D environments☆72Jan 21, 2019Updated 7 years ago
- Utility AI powered bot in Unity3D 🔫☆13Nov 17, 2017Updated 8 years ago
- A high performance graphics utility to update textures from native plugins.☆22Feb 16, 2023Updated 3 years ago
- URP Sea & Clouds & SkyFog☆53Jun 3, 2023Updated 3 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- An ice refraction shader made with Unity Shader Graph and URP.☆36Jan 14, 2021Updated 5 years ago
- A set of types and utilities for converting between color formats in C#.☆13Jan 15, 2015Updated 11 years ago
- EasyTimeSlicing makes it easy to slice heavy tasks into consequent game frames to execute and helps to keep the game running smoothly and…☆48Apr 14, 2024Updated 2 years ago
- Attempt to implement Sonic the Hedgehog's physics and movement controls in Unity☆27Feb 7, 2023Updated 3 years ago
- Two tools for Unity to deal with spherical harmonics☆159Jun 10, 2020Updated 6 years ago
- A Unity port of Brunetons improved atmospheric scattering☆380Jan 30, 2022Updated 4 years ago
- Using Perlin noise to generate a map texture and then generate an LOD enabled terrain mesh from the map. This system was going to be used…☆40Sep 23, 2018Updated 7 years ago