steaklive / CgFX-Shader-CompilationLinks
Some cool CgFX shaders in one Unity project: Fur Shader, Deformable Surface Tessellation, Fast Subsurface Scattering and etc.
☆57Updated 5 years ago
Alternatives and similar repositories for CgFX-Shader-Compilation
Users that are interested in CgFX-Shader-Compilation are comparing it to the libraries listed below
Sorting:
- Fur rendering in Unity with Shell Texturing☆53Updated last year
- ☆67Updated 5 years ago
- Screen space shadow (Or contact shadow) for Unity. Only for learning purpose.☆44Updated 6 years ago
- Cached Shadow Map Solution for Unity☆83Updated 3 years ago
- various post-processing effects for Unity☆48Updated 6 years ago
- Unity LightProbe Editor☆71Updated 7 years ago
- Repository for SIGGRAPH 2018 Studio Workshop: Customizing a Production Pipeline☆27Updated 7 years ago
- This demo shows how Unity's LWRP or URP template works with the shadowmask lighting mode.☆68Updated 5 years ago
- Occlusion culling for Unity☆38Updated 6 years ago
- Unity Simple SSR - Screen Space Reflections post processing effect☆54Updated 7 years ago
- ScreenSpaceLighting for Unity in PostProcessStack V2.☆57Updated 2 years ago
- ☆60Updated 5 years ago
- Gerstner wave surface shader in Unity, a practice of ocean simulation.☆41Updated 6 years ago
- Translucency effect for Unity using the Spherical Harmonics basis☆85Updated 7 years ago
- Deferred lights feature for the URP pipeline in the Unity Game Engine☆25Updated 4 years ago
- Optimizing Lightmap seams in Unity with stitching.☆39Updated 5 years ago
- 3D intersection algorithm collections for Unity.☆71Updated 7 years ago
- Experiments with Unity's scriptable rendering pipeline.☆31Updated 7 years ago
- Test project for the "specular occlusion from bent normal" feature in Unity HDRP☆46Updated 7 years ago
- ☆75Updated 6 years ago
- Dynamic skydome for Unity3d☆45Updated 7 years ago
- Dynamic Sky Sphere System☆70Updated 7 years ago
- Unity example: applying light probes to a mesh drawn with Graphics.DrawMesh☆114Updated 3 years ago
- Simple bake manager for lightmapping in Unity☆70Updated 8 years ago
- Unofficial Occlusion Probes Package, requires Unity 2019.1+☆43Updated 6 years ago
- Dynamic ripple rendering and water surface compositing for Unity 3D☆54Updated 7 years ago
- Reimplement Sea of Thieves's Cloud in Unity☆81Updated 6 years ago
- A few custom shadow implementation experiments within Unity☆36Updated 8 years ago
- Screen space global illumination implementation in Unity☆25Updated 3 years ago
- Unity Compute Shader Realtime Ray Tracing☆69Updated 8 years ago