Test project for the "specular occlusion from bent normal" feature in Unity HDRP
☆46Jul 5, 2018Updated 7 years ago
Alternatives and similar repositories for BentNormalTest
Users that are interested in BentNormalTest are comparing it to the libraries listed below
Sorting:
- ☆17Jul 26, 2015Updated 10 years ago
- ☆12Apr 6, 2016Updated 9 years ago
- Testing a sphere point picking function.☆25Nov 3, 2017Updated 8 years ago
- functional but not necessarily out of the box toolset for authoring non-destructive terrain in unity☆13Mar 5, 2023Updated 2 years ago
- Procedural Mesh Geometry for unity (VFX)☆13Jul 18, 2017Updated 8 years ago
- This repository is old and deprecated. Use KinoMotion instead ->☆30May 26, 2016Updated 9 years ago
- Unity3D Raymarching Simple Implementation.☆45Sep 26, 2016Updated 9 years ago
- ☆15Feb 9, 2018Updated 8 years ago
- 32-bit packed color format with RGBM encoding for shader use☆41Oct 28, 2017Updated 8 years ago
- ☆157Apr 6, 2018Updated 7 years ago
- SG SSS for Unreal for Best that builtin skin effects☆17Dec 12, 2023Updated 2 years ago
- Create Mesh's Vertex Texture☆20Mar 19, 2017Updated 8 years ago
- ☆16Aug 7, 2017Updated 8 years ago
- This is a shader that enables dissolving particles by using Unity's custom particle data☆17Sep 1, 2018Updated 7 years ago
- Tools for Unity VFX☆30Feb 24, 2021Updated 5 years ago
- Some experiments on a divergence-free noise function (Unity)☆44Nov 28, 2015Updated 10 years ago
- 闲暇时间渣翻☆27Aug 29, 2018Updated 7 years ago
- generate SH from HDRI☆19Feb 21, 2022Updated 4 years ago
- Mask by alpha channel bloom effect for Unity.☆56May 27, 2016Updated 9 years ago
- ☆47Oct 3, 2015Updated 10 years ago
- Wireframe by Barycentric coordinate system for unity3d.☆20Jan 31, 2019Updated 7 years ago
- Unity example: drawing something like a pincushion☆37Jan 7, 2016Updated 10 years ago
- Overcast clouds with crazy colors skybox shader for Unity3d☆109May 15, 2023Updated 2 years ago
- Light probe editor for Unity.☆74Feb 11, 2014Updated 12 years ago
- A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.☆561Dec 25, 2020Updated 5 years ago
- Experimental implementation of contact shadows for Unity.☆293Dec 11, 2017Updated 8 years ago
- Shader Examples☆25Feb 7, 2019Updated 7 years ago
- Contains five different projects made using the Unity3D engine named Graphs, Fractal, Maze, Splines and Noise Derivatives.☆28Aug 22, 2020Updated 5 years ago
- A first pass at a flowfield☆28Jun 16, 2018Updated 7 years ago
- Unity example: Single pass chroma subsampling shader☆21Jul 14, 2016Updated 9 years ago
- A simple matcap texture generator for Unity☆24Jan 25, 2022Updated 4 years ago
- A pre-calculated Portal visibility system for Unity.☆144Nov 17, 2018Updated 7 years ago
- Fortnite Buttle Bus and Jump - Made with Unity 2019.3.9f1☆13Jun 18, 2020Updated 5 years ago
- Volumetric clouds shader for Unity.☆13May 26, 2020Updated 5 years ago
- ☆10Sep 10, 2016Updated 9 years ago
- code for test texture sampler and fill performance☆12May 21, 2018Updated 7 years ago
- Unity Post Processing Stack Classic (PPSC) v1.x (Built-in Render Pipeline)☆10Apr 10, 2023Updated 2 years ago
- Test project for Unity ECS Character Controller☆11Sep 8, 2023Updated 2 years ago
- Implementation of Langston's Ant created in Unity☆10Jul 21, 2020Updated 5 years ago