Benchmark of various spatial data structures for collision detection.
☆130Mar 6, 2018Updated 8 years ago
Alternatives and similar repositories for spatial-collision-datastructures
Users that are interested in spatial-collision-datastructures are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Materials for an article on Broad Phase Collision Detection for BuildNewGames☆12Mar 27, 2020Updated 6 years ago
- A Cinder block for dealing with geographic coordinates☆10Feb 6, 2020Updated 6 years ago
- Crawler, a quick prototiping platform for Windows (C++11)☆14Nov 14, 2015Updated 10 years ago
- The Maps are visualized using the Tessellation Shader☆33Apr 9, 2016Updated 10 years ago
- A free, header-only C++ swarming (flocking) library for real-time applications☆141Oct 31, 2019Updated 7 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A simple example of an index buffer compression algorithm, aimed specifically at vertex cache optimised tri-lists.☆56Apr 11, 2015Updated 11 years ago
- A small debugging library for C++☆31Jul 5, 2019Updated 7 years ago
- Attila is a tiny atlas texture-packer (tool)☆40Nov 17, 2018Updated 7 years ago
- Pack unit 3D vectors (such as normal vectors) into integer type☆18May 21, 2016Updated 10 years ago
- BON - Binary Object Notation☆20Oct 26, 2017Updated 9 years ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆35Jun 27, 2015Updated 11 years ago
- A quadtree implementation in C99☆23Nov 20, 2014Updated 11 years ago
- Generate a triangle mesh from a parametric equation.☆40Mar 22, 2016Updated 10 years ago
- Deferred Renddering engine in C++/DX11☆17Apr 21, 2013Updated 13 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Coroutine library in C.☆21Apr 13, 2021Updated 5 years ago
- fork of http://calumgrant.net/units (unavailable) + new units + c++0x support + markdown documentation (C++03)☆14Jun 24, 2016Updated 10 years ago
- A simple triangle rasterizer☆17Jun 21, 2014Updated 12 years ago
- Access a Lua state from another state☆14May 7, 2020Updated 6 years ago
- kj is a small collection of stb inspired libs.☆18Apr 5, 2018Updated 8 years ago
- Small code template for an OpenGL course☆11Feb 1, 2016Updated 10 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Dec 8, 2018Updated 7 years ago
- A simple mathematical expression parser written in C++ with no external dependencies whatsoever.☆19Jan 9, 2012Updated 14 years ago
- A comprehensive Visual Studio MSBuild integration of the Intel SPMD Compiler (ISPC), Premake support and a collection of ISPC tests and d…☆13Apr 7, 2025Updated last year
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- 3d reconstruction of objects from data in the DB☆15Jan 5, 2017Updated 9 years ago
- 2D physics engine with SoA/SIMD optimizations☆113Nov 27, 2018Updated 7 years ago
- Extending IndexBufferCompression to also support vertex compression.☆18May 3, 2015Updated 11 years ago
- A C++ Trie implementation with some interesting features.☆12Jul 19, 2013Updated 13 years ago
- A small single-file library for sprite outline extraction and simplification for C/C++☆87Oct 28, 2015Updated 11 years ago
- constexpr djb2, fnv1, crc32, mumur3 string hash functions☆16Dec 25, 2017Updated 8 years ago
- Image resizing app that uses seam carving☆17Aug 27, 2013Updated 13 years ago
- Easy access to data represented in Lua from C++ code.☆21Nov 18, 2013Updated 12 years ago
- Hertz, simple framerate locker (C++11)☆17Dec 5, 2015Updated 10 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- collection of opengl effects (WIP)☆12Sep 15, 2016Updated 10 years ago
- Static model binary format☆20Oct 5, 2016Updated 10 years ago
- Portable C99 library: data structures, databases, bitmap graphics and fonts☆28Updated this week
- Visualize and control your C++ application with a web browser using variables shared over websockets between C++/JS. No dependencies, sin…☆41Oct 1, 2014Updated 12 years ago
- ☆141Oct 10, 2016Updated 10 years ago
- GPU ray tracing framework.☆20May 7, 2016Updated 10 years ago
- Simple OOP with classes for Lua☆20Aug 1, 2026Updated 3 months ago