leomccormack / convhull_3dLinks
A header-only C implementation of the Quickhull algorithm for building N-dimensional Convex Hulls and Delaunay meshes
☆147Updated 8 months ago
Alternatives and similar repositories for convhull_3d
Users that are interested in convhull_3d are comparing it to the libraries listed below
Sorting:
- A nano spline library in modern C++.☆128Updated last year
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆61Updated 8 months ago
- SOLID - Software Library for Interference Detection☆100Updated 2 years ago
- Single file, header-only, no-dependencies C library for Poisson disk sampling in arbitrary dimensions.☆121Updated 10 months ago
- A Shoemake Arcball camera in C++☆31Updated 2 years ago
- A basic geometry C++ library for 2D and 3D applications☆97Updated 11 months ago
- Header-only single-class implementation of Quickhull algorithm for convex hulls finding in arbitrary dimension (>1) space.☆76Updated 3 years ago
- A C++ half-edge data structure for a triangle mesh with no external dependencies whatsoever. Public domain.☆117Updated 13 years ago
- 3D B-Spline renderer written in C++ using Qt, OpenGL and Eigen☆27Updated 3 months ago
- Octree library in C++☆60Updated 13 years ago
- Acceleration structure library (BVH-, KD-Tree) with basic parallel construction☆56Updated 6 years ago
- A simple, easily hackable C++ surface voxelizer (STL=>voxels)☆179Updated 4 years ago
- Header only C++ library for decomposing and slicing concave polygons into convex polygons☆74Updated 4 years ago
- Dual Marching Cubes Implementation in C++☆64Updated 5 years ago
- The ultimate mesh handling library☆60Updated last week
- TinyMesh is a light-weight mesh processing library in C/C++.☆97Updated 2 years ago
- ☆29Updated 5 years ago
- Basic linear algebra C++ library for 2D and 3D applications☆47Updated 11 months ago
- nanothread — Minimal thread pool for task parallelism☆89Updated last month
- Visibility Determination Library: hierarchical frustum and occlusion culling algorithms☆41Updated 4 years ago
- Constructive Solid Geometry header only implementation.☆21Updated 3 years ago
- Implementation of my HPG2020 paper: Quadratic Approximation of Cubic Curves☆41Updated 5 years ago
- Computer Graphics Assignment about Bounding Volume Hierarchies☆131Updated 3 years ago
- C++ implementation of the 3D QuickHull algorithm☆299Updated last year
- Basic 3D collision detection implementation using the Gilbert–Johnson–Keerthi distance algorithm along with the Expanding Polytope Algori…☆105Updated last year
- LineVis is a visualization tool for rendering dense sets of 3D lines.☆96Updated last month
- A fast and easy-to-use PLY parsing library in a single c++11 header and cpp file☆85Updated 2 years ago
- Header only, single file, simple and efficient C++11 library to compute the signed distance function (SDF) to a triangle mesh☆176Updated last year
- Dual Contoruing implemented in C++☆99Updated 6 years ago
- Low level generic SIMD wrapper for x86, ARM, WASM with dynamic dispatch☆40Updated last month