A header-only C implementation of the Quickhull algorithm for building N-dimensional Convex Hulls and Delaunay meshes
☆148Apr 5, 2025Updated 10 months ago
Alternatives and similar repositories for convhull_3d
Users that are interested in convhull_3d are comparing it to the libraries listed below
Sorting:
- A simple, one-file, header-only, C++ utility for graphs, curves and histograms.☆77May 23, 2018Updated 7 years ago
- A single header library for managing game entity hierarchies.☆43Nov 13, 2020Updated 5 years ago
- Visual scripting plugin for Lumix Engine☆11Feb 14, 2026Updated 2 weeks ago
- SSE Frustum Culling Demo☆73Sep 4, 2021Updated 4 years ago
- Auto-generated maths library for C and C++ based on HLSL/Cg☆25Jan 13, 2026Updated last month
- SIMD-optimized math library in C++☆24Apr 28, 2018Updated 7 years ago
- Header only 3d quickhull in c99☆294Jun 30, 2017Updated 8 years ago
- Unified renderer implementation ("Un r imp")☆235Apr 22, 2024Updated last year
- A collection of header files that can ease OpenGL programming☆29Feb 28, 2021Updated 5 years ago
- Software rasterization occlusion culling library☆39Sep 18, 2015Updated 10 years ago
- C++ implementation of the 3D QuickHull algorithm☆302Jul 10, 2024Updated last year
- collection of opengl effects (WIP)☆12Sep 15, 2016Updated 9 years ago
- Performs transforms between reference frames on vectors, quats, matrices and Euler angles☆23Sep 20, 2025Updated 5 months ago
- Single-header single-function C/C++ immediate-mode camera for your graphics demos☆94Aug 28, 2016Updated 9 years ago
- A general-purpose data-driven game engine with tools. Attribution based licensing.☆23Jun 10, 2018Updated 7 years ago
- Visibility Determination Library: hierarchical frustum and occlusion culling algorithms☆41Feb 13, 2021Updated 5 years ago
- rex engine and game☆15Dec 5, 2021Updated 4 years ago
- A set of reusable C++ classes for concurrent tasks☆36Apr 21, 2013Updated 12 years ago
- a binary format for baked (bak3d) 3d files☆19Dec 1, 2015Updated 10 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆61Aug 30, 2016Updated 9 years ago
- Single-file libraries for C/C++ in public domain☆58Dec 5, 2020Updated 5 years ago
- A toolkit of public domain single-header libraries for shader-based opengl apps☆41Dec 1, 2019Updated 6 years ago
- revisiting a known normal transformation in computer graphics☆323Jul 21, 2019Updated 6 years ago
- Immediate-mode, renderer agnostic, lightweight debug drawing API.☆538Aug 19, 2025Updated 6 months ago
- An abstract graphics API library☆124Mar 16, 2019Updated 6 years ago
- 2D Geometry Intersection Library☆21Jul 28, 2016Updated 9 years ago
- Library for collision detection between two convex shapes☆624Dec 4, 2023Updated 2 years ago
- Playground for DirectX 11 / 12 simple graphics demo examples ...☆51May 4, 2016Updated 9 years ago
- Slotmap is a sequence container with weak reference keys written in C++17.☆39Oct 6, 2024Updated last year
- 🔺 Fast polygon triangulation library based on Seidel's algorithm.☆43Oct 30, 2025Updated 4 months ago
- Fast Vertex Enumeration for 3D Polytopes☆68Mar 11, 2022Updated 3 years ago
- Simple <stdatomic.h>, <stdalign.h> and <threads.h> implementation for MSVC in Visual Studio 2019☆20May 15, 2019Updated 6 years ago
- Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced …☆20Dec 12, 2016Updated 9 years ago
- A game engine that supports high performance 3d graphics physics and sound☆19Feb 3, 2021Updated 5 years ago
- Single file collision detection and dynamics library.☆36Sep 20, 2020Updated 5 years ago
- A music player that lists and plays all .mp3 files in a given folder. Everything is written without any external code, except decoding of…☆11Feb 12, 2022Updated 4 years ago
- ☆22Nov 6, 2023Updated 2 years ago
- 🎥 Graphics Kernel: flexible, highly configurable, extensible render engine (realtime + offline)☆114Jul 16, 2023Updated 2 years ago
- ☆47Jun 10, 2024Updated last year