leomccormack / convhull_3dLinks
A header-only C implementation of the Quickhull algorithm for building N-dimensional Convex Hulls and Delaunay meshes
☆142Updated 2 months ago
Alternatives and similar repositories for convhull_3d
Users that are interested in convhull_3d are comparing it to the libraries listed below
Sorting:
- A nano spline library in modern C++.☆121Updated 8 months ago
- Single file, header-only, no-dependencies C library for Poisson disk sampling in arbitrary dimensions.☆118Updated 5 months ago
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆57Updated 2 months ago
- Header-only single-class implementation of Quickhull algorithm for convex hulls finding in arbitrary dimension (>1) space.☆75Updated 2 years ago
- Acceleration structure library (BVH-, KD-Tree) with basic parallel construction☆55Updated 6 years ago
- SOLID - Software Library for Interference Detection☆101Updated 2 years ago
- A C++ half-edge data structure for a triangle mesh with no external dependencies whatsoever. Public domain.☆117Updated 13 years ago
- nanothread — Minimal thread pool for task parallelism☆78Updated 2 months ago
- Robust geometric predicates☆60Updated last year
- C++ implementation of the 3D QuickHull algorithm☆281Updated 11 months ago
- Public code release for "Swept Volumes via Spacetime Numerical Continuation", presented at SIGGRAPH 2021 and authored by Silvia Sellán, N…☆61Updated 11 months ago
- A Shoemake Arcball camera in C++☆29Updated last year
- A simple, easily hackable C++ surface voxelizer (STL=>voxels)☆177Updated 3 years ago
- ☆28Updated 4 years ago
- A public domain/MIT header-only marching cube implementation in C++ without anything fancy.☆42Updated last year
- Dual Marching Cubes Implementation in C++☆66Updated 4 years ago
- Header only C++ library for decomposing and slicing concave polygons into convex polygons☆72Updated 4 years ago
- Header only, single file, simple and efficient C++11 library to compute the signed distance function (SDF) to a triangle mesh☆174Updated 10 months ago
- Tiny self-contained C++ version of the PCG32 pseudorandom number generator☆75Updated 9 years ago
- 3D B-Spline renderer written in C++ using Qt, OpenGL and Eigen☆25Updated 7 months ago
- robust geometric predicates☆37Updated 4 years ago
- A simple, one-file, header-only, C++ utility for graphs, curves and histograms.☆75Updated 7 years ago
- The ultimate mesh handling library☆57Updated last week
- Library of cubic spline utilities☆326Updated last year
- Implementation for "Bounding Volume Hierarchy Optimization through Agglomerative Treelet Restructuring"☆56Updated 9 years ago
- Classes that demonstrate how to use Sturm's Theroem for root finding to solve the 5th degree polynomial required to project a 3D point to…☆31Updated 6 years ago
- Single-file, header-only, no dependencies C++ implementation of the Wavefront obj file format.☆24Updated last year
- ☆100Updated last year
- A C++ geometry processing library☆50Updated 4 years ago
- Code for fast approximate generalized winding number (solid angle) computation for triangle soups☆14Updated 3 years ago