qnzhou / nanospline
A nano spline library in modern C++.
☆120Updated 5 months ago
Alternatives and similar repositories for nanospline:
Users that are interested in nanospline are comparing it to the libraries listed below
- Public code release for "Swept Volumes via Spacetime Numerical Continuation", presented at SIGGRAPH 2021 and authored by Silvia Sellán, N…☆59Updated 8 months ago
- A C++ geometry processing library☆49Updated 4 years ago
- This is the header-only version of the code we used for the experiments in the paper "Fast and Robust Mesh Arrangements using Floating-po…☆153Updated 11 months ago
- This is an implementation of the paper "Exact and Efficient Polyhedral Envelope Containment Check". The algorithm conservatively predict…☆56Updated last year
- A library providing functionality for the geometric processing of polygonal(non-triangular) meshes.☆61Updated last month
- Header only C++ library for decomposing and slicing concave polygons into convex polygons☆72Updated 4 years ago
- A header-only C implementation of the Quickhull algorithm for building N-dimensional Convex Hulls and Delaunay meshes☆141Updated 3 years ago
- A library for performing proximity queries on a pair of geometric models composed of triangles☆72Updated 4 years ago
- C++ implementation of the 3D QuickHull algorithm☆276Updated 8 months ago
- Single file, header-only, no-dependencies C library for Poisson disk sampling in arbitrary dimensions.☆118Updated 2 months ago
- A fast and easy-to-use PLY parsing library in a single c++11 header and cpp file☆68Updated 2 years ago
- A C++ half-edge data structure for a triangle mesh with no external dependencies whatsoever. Public domain.☆116Updated 13 years ago
- Header-only single-class implementation of Quickhull algorithm for convex hulls finding in arbitrary dimension (>1) space.☆73Updated 2 years ago
- Fast and light-weight Marching Cubes library in C++ without any dependencies.☆176Updated 7 years ago
- Header only, single file, simple and efficient C++11 library to compute the signed distance function (SDF) to a triangle mesh☆172Updated 7 months ago
- Reference implementation of the Eurographics 2020 paper "Fast and Robust QEF Minimization using Probabilistic Quadrics"☆53Updated 6 months ago
- Fast and lightweight class for Bezier curves of any order in C++☆104Updated 4 months ago
- C++ routines to compute spline curves in nD☆42Updated 5 years ago
- Dual Marching Cubes Implementation in C++☆64Updated 4 years ago
- Discrete Conformal Equivalence of Polyhedral Surfaces☆103Updated last year
- Little helper project that builds a BVH over triangles, and allows for querying closest surface point for given input point☆24Updated 3 years ago
- robust geometric predicates☆36Updated 4 years ago
- ☆207Updated last week
- Directional Field Synthesis, Design, and Processing☆81Updated 3 years ago
- Git mirror of the geogram library by INRIA☆129Updated 2 years ago
- Robust geometric predicates☆58Updated 9 months ago
- Acceleration structure library (BVH-, KD-Tree) with basic parallel construction☆53Updated 6 years ago
- A conservative continuous collision detection (CCD) method with support for minimum separation. [Wang et al. 2021]☆138Updated 10 months ago
- A robust cut-cell mesh generator for arbitrary triangle-mesh inputs☆80Updated last year
- Convex Polyhedral Meshing for Robust Solid Modeling☆55Updated last year