microsoft / Mesh-processing-libraryLinks
C++ library and programs that demonstrate mesh processing techniques in computer graphics published at ACM SIGGRAPH in 1992–1998
☆532Updated 8 years ago
Alternatives and similar repositories for Mesh-processing-library
Users that are interested in Mesh-processing-library are comparing it to the libraries listed below
Sorting:
- Code developed for articles in the "Journal of Graphics Tools"☆480Updated 2 years ago
- CPU Sparse Voxel Octree Implementation☆744Updated 8 years ago
- Mesh simplification with UV's boundary preserved☆514Updated 5 years ago
- UVAtlas isochart texture atlas☆888Updated last week
- A Simple, Optimized Bounding Volume Hierarchy for Ray/Object Intersection Testing☆534Updated 5 years ago
- C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-2003)☆886Updated this week
- Out-Of-Core Construction of Sparse Voxel Octrees - reference implementation☆284Updated 2 years ago
- Atlas Generation Tool☆478Updated 4 years ago
- Implementation of the bounding mesh and bounding convex decomposition algorithms for single-sided mesh approximation☆347Updated 3 years ago
- Header only mesh voxelizer in c99☆648Updated 3 years ago
- 3D Boolean / CSG Library☆434Updated 5 years ago
- C++ library and set of utilities for input, output, and basic manipulation of 3D triangle meshes☆328Updated 2 years ago
- sandbox for various 3d math, geometry, graphics and physics code☆232Updated 8 years ago
- A C++-based, cross platform ray tracing library☆440Updated this week
- A GPU implementation of the Marching Cubes algorithm for extracting surfaces from volumes using OpenCL and OpenGL☆195Updated 8 years ago
- Header only C++ Tiny glTF loader.☆257Updated 5 years ago
- Mesh Decimation Tool☆97Updated 10 years ago
- A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Rob…☆803Updated 9 years ago
- OpenGL sample on various rendering approaches for typical CAD scenes☆163Updated last year
- Voxels Library - C++ library for voxel manipulation and polygonization☆293Updated 9 years ago
- Fast and light-weight Marching Cubes library in C++ without any dependencies.☆179Updated 7 years ago
- Simple C++ implementation of the (manifold) dual marching cubes algorithm from Gregory M. Nielson☆178Updated 6 years ago
- NanoRT, single header only modern ray tracing kernel.☆1,109Updated last week
- ☆804Updated 2 years ago
- A C++ Microfacet BRDF Fitting and Rendering Library☆121Updated 2 years ago
- C++11 ply 3d mesh format importer & exporter☆675Updated last month
- A mixed reality testing environment for real-time global illumination algorithms☆241Updated 8 years ago
- Spherical harmonics library☆545Updated 4 years ago
- Fast singular value decomposition, diagonalization, QR decomposition of 3x3 matrices.☆159Updated 3 years ago
- Real-time rendering research framework☆219Updated 8 years ago