meshula / awesome-voxelLinks
Voxel resources for coders
☆201Updated last month
Alternatives and similar repositories for awesome-voxel
Users that are interested in awesome-voxel are comparing it to the libraries listed below
Sorting:
- Fast and light-weight Marching Cubes library in C++ without any dependencies.☆178Updated 7 years ago
- A simple, easily hackable C++ surface voxelizer (STL=>voxels)☆177Updated 3 years ago
- Voxels Library - C++ library for voxel manipulation and polygonization☆294Updated 8 years ago
- A curated list of famous 3d meshes☆110Updated 6 years ago
- Simple C++ implementation of the (manifold) dual marching cubes algorithm from Gregory M. Nielson☆174Updated 5 years ago
- 🎨 graphics/interaction prototyping sandbox☆319Updated 8 months ago
- Out-Of-Core Construction of Sparse Voxel Octrees - reference implementation☆284Updated 2 years ago
- Sparse Voxel Octree Implementation - Upenn CIS-565 final project☆256Updated 9 years ago
- GPU-based SDF generator☆150Updated 7 years ago
- Shading techniques and GLSL snippets☆222Updated this week
- A static C++ library for the generation of discrete functions on a box-shaped domain. This is especially suited for the discretization of…☆301Updated last year
- Implementation of the bounding mesh and bounding convex decomposition algorithms for single-sided mesh approximation☆343Updated 3 years ago
- Single file, header-only, no-dependencies C library for Poisson disk sampling in arbitrary dimensions.☆118Updated 4 months ago
- Sparse Voxel Octree Raycasting with Image Warping exploiting Frame-to-Frame Coherence in OpenCL☆111Updated 9 years ago
- Header only, single file, simple and efficient C++11 library to compute the signed distance function (SDF) to a triangle mesh☆173Updated 9 months ago
- Interactively Modifying Compressed Sparse Voxel Representations☆136Updated last year
- Research 3D Engine for rendering, animation and processing☆102Updated last week
- Just Math - A collection of pure math demos for computer graphics.☆99Updated 3 months ago
- ☆83Updated last year
- Retro coding in C/C++ in a 3D template with full low-level control.☆164Updated last year
- Fast (er) implementation of dual contouring which avoids the octree☆162Updated 8 years ago
- Fast mesh simplification via edge collapsing☆134Updated 8 years ago
- A procedural geometry generation library for C++11☆223Updated 2 years ago
- Dual Contoruing implemented in C++☆93Updated 6 years ago
- Collection of resources (papers, links, discussions, shadertoys,...) related to Signed Distance Field☆699Updated 11 months ago
- A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Rob…☆55Updated 4 years ago
- Dual Marching Cubes Implementation in C++☆65Updated 4 years ago
- found and rescued from code.google.com☆70Updated 9 years ago
- Spherical/zonal harmonics library☆139Updated last year
- SOLID - Software Library for Interference Detection☆101Updated 2 years ago