meshula / awesome-voxel
Voxel resources for coders
โ197Updated last year
Alternatives and similar repositories for awesome-voxel:
Users that are interested in awesome-voxel are comparing it to the libraries listed below
- ๐จ graphics/interaction prototyping sandboxโ317Updated 7 months ago
- Shading techniques and GLSL snippetsโ221Updated last week
- โ83Updated last year
- Fast (er) implementation of dual contouring which avoids the octreeโ162Updated 7 years ago
- Dual Marching Cubes Implementation in C++โ64Updated 4 years ago
- A static C++ library for the generation of discrete functions on a box-shaped domain. This is especially suited for the discretization ofโฆโ300Updated last year
- Out-Of-Core Construction of Sparse Voxel Octrees - reference implementationโ283Updated last year
- GPU ray tracing framework using NVIDIA OptiX 7 and 8โ39Updated 4 months ago
- Simple C++ implementation of the (manifold) dual marching cubes algorithm from Gregory M. Nielsonโ174Updated 5 years ago
- Voxels Library - C++ library for voxel manipulation and polygonizationโ294Updated 8 years ago
- Research 3D Engine for rendering, animation and processingโ102Updated last month
- OpenGL demo of a point rendering and texture filtering technique called Surface Splatting.โ237Updated 11 months ago
- Fast and light-weight Marching Cubes library in C++ without any dependencies.โ176Updated 7 years ago
- An OpenGL sample that demonstrates baking SDFs and using them to add Soft Shadows and Ambient Occlusion to a rasterized scene.โ52Updated 3 years ago
- A procedural geometry generation library for C++11โ222Updated 2 years ago
- A curated list of famous 3d meshesโ107Updated 6 years ago
- A nano spline library in modern C++.โ120Updated 6 months ago
- Header only, single file, simple and efficient C++11 library to compute the signed distance function (SDF) to a triangle meshโ173Updated 8 months ago
- Hydra-enabled GPU path tracer that supports MaterialX and MDLโ308Updated last month
- Silhouette and toon shading post-processing with Vulkanโ87Updated 9 months ago
- Interactively Modifying Compressed Sparse Voxel Representationsโ134Updated last year
- List of some useful databases and resources for Computer Graphicsโ99Updated 2 years ago
- Single file, header-only, no-dependencies C library for Poisson disk sampling in arbitrary dimensions.โ118Updated 3 months ago
- Spherical/zonal harmonics libraryโ138Updated last year
- Computer Graphics Assignment about Bounding Volume Hierarchiesโ126Updated 3 years ago
- A dual Marching Cubes method using cuboids, based on greedy meshing. Suitable for use with a uniform grid of data derived from multiple dโฆโ76Updated 4 years ago
- GPU-based SDF generatorโ150Updated 7 years ago
- Automatic UV Unwrapping Library for Dust3Dโ86Updated 4 years ago
- Sparse Voxel Octree Implementation - Upenn CIS-565 final projectโ255Updated 9 years ago
- Seamlessly erase seams from your favorite 3D models.โ121Updated 6 months ago