Shading techniques and GLSL snippets
☆233Sep 10, 2026Updated 2 weeks ago
Alternatives and similar repositories for graphics-snippets
Users that are interested in graphics-snippets are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A high performance Vulkan/DX12 game engine in C++ & C#☆553Updated this week
- A simple framework for rapid prototyping on Vulkan or Direct3D 12☆1,103Mar 13, 2024Updated 2 years ago
- "Cheap" Diamond Rendering☆18Oct 8, 2018Updated 7 years ago
- Modern OpenGL renderer written in C++17☆550Jul 23, 2022Updated 4 years ago
- Graphic Engine & Game Engine lists☆2,283Updated this week
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆46Jun 20, 2026Updated 3 months ago
- A toy physically based GPU path tracer (C++/OpenGL/GLSL)☆2,059Feb 9, 2024Updated 2 years ago
- BVH STAR in Japanese☆83Aug 5, 2020Updated 6 years ago
- ☆42Jan 18, 2016Updated 10 years ago
- 🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.☆1,288Sep 3, 2026Updated 3 weeks ago
- This OpenGL/Vulkan sample illustrates the use of "mesh shaders" for rendering CAD models.☆466Jan 30, 2024Updated 2 years ago
- nTiled - forward and deferred openGL renderer with support for Tiled Shading, Clustered Shading and Hashed Shading☆38Jan 25, 2018Updated 8 years ago
- Framework for rapid OpenGL demos prototyping☆118Aug 28, 2026Updated 3 weeks ago
- My Utilities for Blender☆11Nov 6, 2022Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Dec 11, 2017Updated 8 years ago
- Cross-Platform C++ 2D/3D game engine☆1,601Aug 31, 2026Updated 3 weeks ago
- Lightweight, cross-platform & full-featured shader IDE☆4,801Sep 22, 2023Updated 3 years ago
- NanoRT, single header only modern ray tracing kernel.☆1,120Oct 1, 2025Updated 11 months ago
- ☆32Jan 27, 2025Updated last year
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆1,022Aug 7, 2025Updated last year
- Physical based rendering with Vulkan using glTF 2.0 models☆1,198Jul 7, 2026Updated 2 months ago
- Efficient rendering with distance fields☆84Jun 15, 2017Updated 9 years ago
- A template library for headless rendering of Signed Distance Fields based on OpenMP.☆25Jun 14, 2025Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Easy, simple path trace renderer.☆56Jul 12, 2026Updated 2 months ago
- Terrain & landscape generator☆15Jul 7, 2024Updated 2 years ago
- Library used to write shaders from C++, and export them in either GLSL, HLSL or SPIR-V.☆263Jul 23, 2026Updated 2 months ago
- OpenGL C++ Graphics Engine☆645Aug 29, 2026Updated 3 weeks ago
- A modern C++ BVH construction and traversal library☆1,174Updated this week
- A powerful data-driven game engine built in C++☆277Updated this week
- A D3D11 application for experimenting with Spherical Gaussian lightmaps☆761May 10, 2024Updated 2 years ago
- A Vulkan Raytracing framework for various bidirectional path tracing techniques☆602Sep 8, 2026Updated 2 weeks ago
- ☆379Jun 6, 2014Updated 12 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- 3D engine with modern graphics☆7,241Updated this week
- ☆391Updated this week
- ☆13Nov 19, 2018Updated 7 years ago
- Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.☆1,587May 29, 2022Updated 4 years ago
- 3D Procedural Game Engine Using OpenGL☆1,424Updated this week
- A simple realtime graphics playground for experimentations.☆563Sep 3, 2025Updated last year
- Source code for Game Physics Cookbook☆1,086Dec 5, 2020Updated 5 years ago