Simple C++ implementation of the (manifold) dual marching cubes algorithm from Gregory M. Nielson
☆184Aug 14, 2019Updated 6 years ago
Alternatives and similar repositories for dualmc
Users that are interested in dualmc are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Dual Marching Cubes Implementation in C++☆67Sep 28, 2020Updated 5 years ago
- An implementation of the Dual Contouring algorithm based on the reference code☆172Sep 27, 2016Updated 9 years ago
- A project testing and comparing various algorithms for creating isosurfaces.☆326Oct 23, 2016Updated 9 years ago
- Dual Contoruing implemented in C++☆99Apr 9, 2019Updated 7 years ago
- Fast (er) implementation of dual contouring which avoids the octree☆168May 30, 2017Updated 8 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- A dual Marching Cubes method using cuboids, based on greedy meshing. Suitable for use with a uniform grid of data derived from multiple d…☆91Oct 28, 2020Updated 5 years ago
- This is the header-only version of the code we used for the experiments in the paper "Fast and Robust Mesh Arrangements using Floating-po…☆169Apr 18, 2024Updated 2 years ago
- A Constrained Resampling Strategy for Mesh Improvement - SGP 2017☆60Dec 29, 2021Updated 4 years ago
- Dual Contouring Implementation in C++, by Tao Ju, from http://sourceforge.net/projects/dualcontouring/☆71Jul 9, 2014Updated 11 years ago
- Real-time meshing the contours of 3D scalar fields with the dual contouring algorithm in plain C++ and OpenGL/CUDA. Along with seam handl…☆18May 9, 2024Updated last year
- A Robust Geometry Processing Library☆291Mar 31, 2026Updated 3 weeks ago
- Code for fast approximate generalized winding number (solid angle) computation for triangle soups☆145Aug 28, 2021Updated 4 years ago
- Complete source for my experimental voxel engine☆118Oct 9, 2017Updated 8 years ago
- experimental 3D voxel engine, uses different derivatives of dual contouring algorithm☆12Jun 13, 2018Updated 7 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- A GPU implementation of the Marching Cubes algorithm for extracting surfaces from volumes using OpenCL and OpenGL☆198Jan 15, 2017Updated 9 years ago
- An implementation of the Meshless Voronoi algorithm (see: https://hal.inria.fr/hal-01927559/file/voroGPU.pdf)☆18Nov 18, 2024Updated last year
- Multithreaded C++ plugin to do DC in Unity☆24Sep 2, 2017Updated 8 years ago
- C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-2003)☆955Mar 19, 2026Updated last month
- The Polygon Mesh Processing Library☆1,472Apr 1, 2026Updated 3 weeks ago
- A generic programming header only C++ library for processing polygonal and polyhedral meshes☆1,090Apr 22, 2026Updated last week
- 🔺 Fast polygon triangulation library based on Seidel's algorithm.☆43Oct 30, 2025Updated 6 months ago
- Reference implementation of Oi-BVH tree from the paper "Binary Ostensibly‐Implicit Trees for Fast Collision Detection"☆31Apr 27, 2021Updated 5 years ago
- Fast and light-weight Marching Cubes library in C++ without any dependencies.☆180Jan 7, 2018Updated 8 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- QuadriFlow: A Scalable and Robust Method for Quadrangulation☆819Dec 7, 2019Updated 6 years ago
- Fork of https://sourceforge.net/projects/imatistl/☆17Aug 18, 2018Updated 7 years ago
- Convert any Triangle Mesh to Watertight Manifold☆706Jul 1, 2020Updated 5 years ago
- A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Rob…☆830Sep 7, 2015Updated 10 years ago
- A Dual Contouring Example using C# and Unity3D☆48May 14, 2015Updated 10 years ago
- Graphics Experiment - YCoCg Frame Buffers☆18Feb 5, 2020Updated 6 years ago
- Voxels Library - C++ library for voxel manipulation and polygonization☆300Jul 9, 2016Updated 9 years ago
- Robust geometric predicates without the agonising pain.☆26Nov 6, 2025Updated 5 months ago
- ☆81Dec 19, 2025Updated 4 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A Computational Geometry Debugging Tool☆44Sep 6, 2025Updated 7 months ago
- ManifoldPlus: A Robust and Scalable Watertight Manifold Surface Generation Method for Triangle Soups☆723Aug 25, 2023Updated 2 years ago
- C++ library and set of utilities for input, output, and basic manipulation of 3D triangle meshes☆341Aug 26, 2023Updated 2 years ago
- A software for dental mesh processing and visulization☆25Sep 9, 2015Updated 10 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Jul 3, 2019Updated 6 years ago
- Implicit shape rendering (SDF) in Metal.☆19Aug 6, 2021Updated 4 years ago
- CPU Sparse Voxel Octree Implementation☆753Jul 26, 2017Updated 8 years ago