A simple, easily hackable C++ surface voxelizer (STL=>voxels)
☆181Jul 5, 2021Updated 4 years ago
Alternatives and similar repositories for VoxSurf
Users that are interested in VoxSurf are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- CUDA Voxelizer to convert polygon meshes into annotated voxel grids☆650Apr 5, 2024Updated 2 years ago
- Header only mesh voxelizer in c99☆660Jan 3, 2022Updated 4 years ago
- A fast parallel CPU-based surface & solid voxelizer.☆78Apr 10, 2021Updated 5 years ago
- Voxelization of a triangle in 3D. Pure math demo.☆37Nov 24, 2025Updated 5 months ago
- Algebraic Representations for Volumetric Frame Fields☆25Jul 30, 2020Updated 5 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- CPU Sparse Voxel Octree Implementation☆753Jul 26, 2017Updated 8 years ago
- A C++ geometry processing library☆52Mar 12, 2021Updated 5 years ago
- Code for fast approximate generalized winding number (solid angle) computation for triangle soups☆145Aug 28, 2021Updated 4 years ago
- Half Edge data structure manipulation(inserting vertices, edges, triangulating faces, extruding faces) and Catmul-Clark Subdivision☆14Oct 27, 2017Updated 8 years ago
- ☆33May 2, 2022Updated 4 years ago
- 🔺 Fast polygon triangulation library based on Seidel's algorithm.☆43Oct 30, 2025Updated 6 months ago
- My infamous LibSL library☆33Mar 27, 2026Updated last month
- A simple mesh voxelizer, GPU accelerated with CUDA☆96Feb 19, 2016Updated 10 years ago
- C++ implementation for computing occupancy grids and signed distance functions (SDFs) from watertight meshes.☆380Feb 10, 2022Updated 4 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- A static C++ library for the generation of discrete functions on a box-shaped domain. This is especially suited for the discretization of…☆312Aug 31, 2023Updated 2 years ago
- A simple feature-preserving isotropic remesher based on edge flips, edge collapses and vertex repositioning☆53Jul 31, 2024Updated last year
- Convex Polyhedral Meshing for Robust Solid Modeling☆66Dec 17, 2025Updated 4 months ago
- Source code for Transaction on Graphics 2018 paper "Axis-Aligned Height-Field Block Decomposition of 3D Shapes"☆23Jan 16, 2020Updated 6 years ago
- Fast Tetrahedral Meshing in the Wild☆566Nov 13, 2025Updated 5 months ago
- A robust cut-cell mesh generator for arbitrary triangle-mesh inputs☆88Jun 9, 2023Updated 2 years ago
- A library providing functionality for the geometric processing of polygonal(non-triangular) meshes.☆61Feb 24, 2025Updated last year
- Quadrilateral-dominant and Hexahedral-dominant meshes generator☆94Mar 28, 2025Updated last year
- Tiny Mesh utilities(e.g. compute half-edge data structure) in C++11☆40Dec 24, 2019Updated 6 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Generates high-quality, optimally smooth tangent direction fields on triangle meshes.☆178May 13, 2023Updated 2 years ago
- An object-oriented C++ library for the generation of polygonal meshes☆18Nov 10, 2022Updated 3 years ago
- A Simple, Optimized Bounding Volume Hierarchy for Ray/Object Intersection Testing☆541Apr 7, 2020Updated 6 years ago
- This is the header-only version of the code we used for the experiments in the paper "Fast and Robust Mesh Arrangements using Floating-po…☆169Apr 18, 2024Updated 2 years ago
- Paper presentation☆16Apr 27, 2016Updated 10 years ago
- Very barebones CPU Voxel Raycaster☆34Apr 17, 2020Updated 6 years ago
- A library for Directional Field Synthesis, Design, and Processing.☆221Dec 14, 2025Updated 4 months ago
- ☆19Apr 12, 2024Updated 2 years ago
- A C++ half-edge data structure for a triangle mesh with no external dependencies whatsoever. Public domain.☆119Jan 12, 2012Updated 14 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- geospatial-voxels☆19Dec 15, 2015Updated 10 years ago
- A generic programming header only C++ library for processing polygonal and polyhedral meshes☆1,090Apr 22, 2026Updated last week
- Robust Tetrahedral Meshing in the Wild.☆707Apr 27, 2023Updated 3 years ago
- C++11 code for building a 3D occupancy grid an SDF 3D grid from a mesh☆47Feb 5, 2021Updated 5 years ago
- Composite grid generator☆11Jul 22, 2017Updated 8 years ago
- A light-weighted, efficient and header-only mesh processing frame work.☆57Oct 17, 2022Updated 3 years ago
- Discrete mesh offsetting based on half-space Voronoi diagrams.☆43Jan 17, 2024Updated 2 years ago