weigert / t-poseLinks
Two-View Pose Estimation and Direct-Mesh Scene Reconstruction from Image Triangulation
☆49Updated 3 years ago
Alternatives and similar repositories for t-pose
Users that are interested in t-pose are comparing it to the libraries listed below
Sorting:
- Dual Marching Cubes Implementation in C++☆64Updated 5 years ago
- C++ sample project using Signed Heat Method implemented in geometry-central.☆57Updated last month
- ☆83Updated last year
- Authors' implementation for the article "Orometry-based terrain analysis and synthesis", SIGGRAPH Asia 2019☆40Updated last year
- Isotropic Remeshing of Triangulated Surface☆93Updated 2 years ago
- 2D mesh deformation interactive demo☆20Updated 4 years ago
- C++ implementation of the Surface Winding Numbers algorithm, which computes inside-outside on general surfaces.☆56Updated 10 months ago
- Supplemental source code for "A Halfedge Refinement Rule for Catmull Clark Subdivision"☆39Updated 9 months ago
- LineVis is a visualization tool for rendering dense sets of 3D lines.☆96Updated 3 weeks ago
- Authors' implementation of the article "Simulation, Modeling, and Authoring of Glaciers", SIGGRAPH Asia 2020☆39Updated 7 months ago
- A 3D modeling software allowing free-form blending and topology changes☆22Updated 6 years ago
- Computer Graphics Assignment about Bounding Volume Hierarchies☆132Updated 3 years ago
- Source code for the Computer Graphics Forum paper: Desertscapes Simulation. Presented at Pacific Graphics 2019.☆27Updated 3 years ago
- The official implementation of MesoGen: Designing Procedural On-Surface Stranded Mesostructures (Siggraph 2023)☆25Updated last year
- A Simple and flexible half edge data structure☆18Updated 6 months ago
- C++11 code for building a 3D occupancy grid an SDF 3D grid from a mesh☆47Updated 4 years ago
- Voxel resources for coders☆200Updated 6 months ago
- 3D Signed Distance Field☆44Updated 3 years ago
- Source code for the article "Animation Blend Spaces without Triangulation"☆36Updated last year
- A simple, easily hackable C++ surface voxelizer (STL=>voxels)☆179Updated 4 years ago
- Generating Trees with a Space Colonization Algorithm☆43Updated 7 years ago
- Polyscope application demonstrating the Ponca library☆18Updated 5 months ago
- A collection of common mesh subdivision algorithms☆98Updated 7 years ago
- ☆68Updated 2 years ago
- Signed Distance Function from triangle mesh.☆94Updated 6 years ago
- Single file, header-only, no-dependencies C library for Poisson disk sampling in arbitrary dimensions.☆120Updated 9 months ago
- Construct geodesic paths, loops, networks on surface with a fast and simple edge flipping algorithm. C++ demo app and more.☆106Updated 2 years ago
- Discrete Conformal Equivalence of Polyhedral Surfaces☆108Updated 2 years ago
- Automatic UV Unwrapping Library for Dust3D☆91Updated 5 years ago
- ☆63Updated 7 years ago