bitshifter / pathtrace-rsLinks
A simple path tracer built in Rust
☆37Updated 3 years ago
Alternatives and similar repositories for pathtrace-rs
Users that are interested in pathtrace-rs are comparing it to the libraries listed below
Sorting:
- Simplified Vulkan synchronization logic, written in rust☆56Updated 2 months ago
- Vulkan-lite GPU API☆89Updated last year
- An inspector UI using imgui in Rust☆72Updated 4 years ago
- Framework for playing around with rendering libraries in Rust☆28Updated 4 years ago
- 🔆 Superluminal Performance profiler Rust API 🦀☆101Updated 4 months ago
- Backend Agnostic Renderer in Rust☆38Updated 5 years ago
- Generate SPIR-V bytecode from an operation graph☆70Updated 5 years ago
- "cross shade" meta shading language and compiler☆38Updated 7 years ago
- Glium-based 3D rendering pipeline☆63Updated 2 years ago
- NV ray tracing with rust and ash!☆60Updated 6 years ago
- 🦀 Minimal SPIR-V reflection library.☆45Updated 8 months ago
- Rust Graphics meetups☆68Updated 3 years ago
- Implementation agnostic memory allocator for Vulkan-like APIs☆88Updated last year
- Procedural macros for working with Vulkan shaders☆42Updated last week
- Task Orchestration Framework☆57Updated last year
- A dynamic texture atlas allocator with fast deallocation and rectangle coalescing.☆169Updated 3 months ago
- Safe Rust wrapper around SPIRV-Cross☆87Updated 2 years ago
- Compute based ocean simulation with gfx_hal☆118Updated 2 years ago
- SPIR-🇹: shader-focused IR to target, transform and translate from 🦀☆102Updated last year
- Pure Rust implementation of the meshoptimizer library☆27Updated 2 years ago
- Reflection API in rust for SPIR-V shader byte code, intended for Vulkan applications☆109Updated 8 months ago
- RenderDoc application bindings for Rust☆50Updated last year
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆74Updated 6 months ago
- Collection of rust crates providing rendering abstractions.☆30Updated 5 years ago
- Real-time physically-based atmospheric scattering using Vulkan and Rust☆13Updated 3 years ago
- A low-level gltf parser implemented on nanoserde☆35Updated 11 months ago
- Rust wrapper for D3D12☆35Updated last year
- Linear algebra library for graphics and gamedev.☆57Updated 2 months ago
- Bindings for Binomial LLC's basis-universal Supercompressed GPU Texture Codec☆39Updated last year
- Skeleton animation and IK crate☆39Updated 2 years ago