DGriffin91 / tray_racing
Ray Tracing / BVH Building benchmark and tuning utility for https://github.com/DGriffin91/obvhs
☆10Updated 2 months ago
Alternatives and similar repositories for tray_racing:
Users that are interested in tray_racing are comparing it to the libraries listed below
- ☆19Updated last year
- BVH Construction and Traversal Library☆56Updated last month
- Rasterization using compute shaders☆21Updated 8 months ago
- 🦀 This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.☆57Updated 3 weeks ago
- Rust bindings to Intel's OpenImageDenoise Library☆33Updated this week
- Vulkan render graph shenanigans☆72Updated 4 years ago
- A principled BSDF pathtracer with an abstracted backend. Perfect for rendering procedural content.☆15Updated last year
- Rust bindings for AMD FidelityFX™ Super Resolution☆22Updated 11 months ago
- Collection of rust crates providing rendering abstractions.☆30Updated 4 years ago
- A Mesh to SDF converter, written in rust☆49Updated 2 months ago
- 🦀 Rust crate for manipulating OpenVDB files☆54Updated 3 months ago
- Rust frontend to LuisaCompute and more!☆55Updated 3 months ago
- An implementation of multiresolution (Nanite/Meshlet) style rendering in Rust and Vulkan.☆18Updated 3 months ago
- A toy bindless gpu-driven vulkan renderer☆24Updated last year
- A port of sebh's atmosphere model to wgpu + WGSL☆12Updated last year
- Rendering things☆34Updated last week
- Code-driven rendering playground; mostly defunct now☆53Updated 2 years ago
- Dynamic suballocators for external memory (e.g., Vulkan device memory). Umaintained - consider migrating to https://crates.io/crates/offs…☆15Updated 2 years ago
- A high-performance renderer to render glTF models that use the `KHR_materials_transmission` and `KHR_materials_volume` extensions.☆41Updated 3 years ago
- A WIP project using the `VK_KHR_ray_tracing_pipeline` Vulkan extension and friends☆15Updated 3 years ago
- Vulkan and rust experiments, including a spectral path tracer using Vulkan ray tracing extensions☆130Updated last year
- Vulkan rendering sandbox for raytracing☆71Updated 2 years ago
- Rust bindings to Embree 3☆36Updated last year
- NV ray tracing with rust and ash!☆59Updated 5 years ago
- Generate SPIR-V bytecode from an operation graph☆69Updated 5 years ago
- Rust bindings for the Slang shader language.☆39Updated last week
- GPU driven renderer using WGPU☆68Updated 9 months ago
- Compute graphics rust library☆11Updated 4 months ago
- A 3D modeling and rendering programming language utilizing SDFs.☆56Updated 8 months ago
- Vulkan path tracing with Rust☆73Updated last year