Another physically based renderer named after edible seaweed
☆18Sep 30, 2021Updated 5 years ago
Alternatives and similar repositories for hijiki
Users that are interested in hijiki are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A game with custom engine☆34Feb 14, 2021Updated 5 years ago
- Non-Linear Ray Casting on the web, and on your desktop too☆26Mar 23, 2026Updated 6 months ago
- Record and replay 🖱 input with precise timing☆17Sep 12, 2022Updated 4 years ago
- Reusable post-processing effects for wgpu☆13Sep 13, 2024Updated 2 years ago
- Rust bindings for Intel's ISPC texture compression☆17Sep 28, 2026Updated 2 weeks ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Code for the paper "Speculative Progressive Raycasting for Memory Constrained Isosurface Visualization of Massive Volumes"☆19Jan 25, 2024Updated 2 years ago
- Real time SDF (signed distance fields) calculate and rendering based on WebGPU.☆68May 7, 2021Updated 5 years ago
- ☆17Mar 12, 2026Updated 7 months ago
- An implementation of multiresolution (Nanite/Meshlet) style rendering in Rust and Vulkan.☆23Nov 30, 2024Updated last year
- Efficient and easy to use rendering framework for real-time visualization based on WebGPU☆128Feb 17, 2026Updated 8 months ago
- Brew(ster) code editor☆19Feb 4, 2020Updated 6 years ago
- Unofficial update of Sean O'Neil's atmospheric scattering demo from GPU Gems 2☆12Mar 29, 2017Updated 9 years ago
- A library for numerically integrating nonlinear dynamical systems.☆17Jul 28, 2018Updated 8 years ago
- Standalone time and date implementation for C++ and Python.☆13Oct 6, 2026Updated last week
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Color quantization library☆40May 9, 2026Updated 5 months ago
- PBR renderer written with Rust and wgpu-rs☆34Sep 14, 2020Updated 6 years ago
- An easy-to-use, incremental, multi-threaded garbage collector for Rust☆12Aug 11, 2024Updated 2 years ago
- Rocket is a little game written in Rust, using the Rust-SFML library.☆10Nov 5, 2021Updated 4 years ago
- ☆11Jul 2, 2024Updated 2 years ago
- Multidimensional data visualization tools☆13Nov 21, 2022Updated 3 years ago
- Rust KTX texture storage format parsing☆11Aug 30, 2026Updated last month
- Demonstration of how we can use tessellation shaders to make faster fragment shaders.☆17Jun 20, 2016Updated 10 years ago
- Gui grep (and sed) with sessions and history☆15Aug 24, 2026Updated last month
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- See effects of special relativity such as Terrell rotation, relativistic beaming and Doppler shift.☆15Apr 14, 2024Updated 2 years ago
- glTF loader and writer for Julia☆13Mar 17, 2024Updated 2 years ago
- A low-level gltf parser implemented on nanoserde☆40Sep 23, 2026Updated 3 weeks ago
- Integration for Steam Audio in Bevy☆24Aug 6, 2026Updated 2 months ago
- ☆23Feb 25, 2021Updated 5 years ago
- An opinionated, practical color management library for games and graphics.☆38Aug 1, 2023Updated 3 years ago
- LALRPOP Vim plugin with minimal syntax-highlighting functionality☆15Dec 11, 2022Updated 3 years ago
- Lightweight append-only, header-less, journaling file format (C++11)☆15Dec 8, 2015Updated 10 years ago
- Ansible playbook to provide decent desktop experience☆15Aug 28, 2026Updated last month
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- My ICPC, CodeForces, LeetCode solutions with some templates and olytest program.☆14Dec 14, 2024Updated last year
- Auto-generator Vulkan-Docs manpages☆11Jun 1, 2020Updated 6 years ago
- Centripetal Catmull-Rom curves for interpoint traversal☆14Feb 15, 2021Updated 5 years ago
- 🤖🦀 A rust native replacement for Android's `sdkmanager`☆18Mar 6, 2024Updated 2 years ago
- ☆10Oct 14, 2015Updated 11 years ago
- PlayStation1 MDEC compression tools☆11Dec 31, 2020Updated 5 years ago
- A Mesh to SDF converter, written in rust☆92Jan 8, 2025Updated last year