linebender / gpu-stroke-expansion-paper
☆44Updated 5 months ago
Alternatives and similar repositories for gpu-stroke-expansion-paper:
Users that are interested in gpu-stroke-expansion-paper are comparing it to the libraries listed below
- ☆18Updated last year
- A 3D modeling and rendering programming language utilizing SDFs.☆56Updated 7 months ago
- Vulkan rendering sandbox for raytracing☆71Updated 2 years ago
- Rendertoy samples☆63Updated 3 years ago
- A high-performance renderer to render glTF models that use the `KHR_materials_transmission` and `KHR_materials_volume` extensions.☆41Updated 3 years ago
- Binary format equivalent for color grading (Adobe/Resolve .cube) LUT files☆49Updated 4 months ago
- Cross-platform compute shader engine☆123Updated 2 weeks ago
- 🦀 Rust crate for manipulating OpenVDB files☆54Updated 2 months ago
- ☆38Updated 5 years ago
- Wavelength aware path tracer written in rust☆25Updated 7 months ago
- Rasterization using compute shaders☆21Updated 7 months ago
- Implementation of my HPG2020 paper: Quadratic Approximation of Cubic Curves☆38Updated 4 years ago
- Rust bindings for AMD FidelityFX™ Super Resolution☆22Updated 10 months ago
- GPU driven renderer using WGPU☆69Updated 8 months ago
- Vulkan & OpenGL GPU profiler with `puffin` support☆29Updated 5 months ago
- A principled BSDF pathtracer with an abstracted backend. Perfect for rendering procedural content.☆15Updated last year
- Software rasterizing hair strands with analytical AA and OIT. Inspired by Frostbite's hair system: "Every Strand Counts: Physics and Rend…☆56Updated 4 months ago
- Rust bindings to Embree 3☆35Updated last year
- WebGPU Pathtracer implementation☆38Updated 3 weeks ago
- 🌈🙈 HDR -> display☆28Updated 2 years ago
- Code-driven rendering playground; mostly defunct now☆53Updated 2 years ago
- Ray Tracing / BVH Building benchmark and tuning utility for https://github.com/DGriffin91/obvhs☆10Updated last month
- Vulkan sample on VK_EXT_device_generated_commands and NV extension☆36Updated 3 months ago
- Vulkan render graph shenanigans☆71Updated 4 years ago
- Vulkan and rust experiments, including a spectral path tracer using Vulkan ray tracing extensions☆129Updated 11 months ago
- Efficient and easy to use rendering framework for real-time visualization based on WebGPU☆95Updated 3 weeks ago
- One-click utilities that turn images, sounds and even voxels into shadertoy code! :)☆38Updated last year
- The Tauray renderer☆121Updated 3 weeks ago
- An extension for the GLFW library for using WebGPU native.☆74Updated 3 months ago
- Misc repository for certain GPU algorithms.☆39Updated last year