linebender / gpu-stroke-expansion-paperLinks
☆51Updated last year
Alternatives and similar repositories for gpu-stroke-expansion-paper
Users that are interested in gpu-stroke-expansion-paper are comparing it to the libraries listed below
Sorting:
- ☆21Updated 2 years ago
- A 3D modeling and rendering programming language utilizing SDFs.☆61Updated 5 months ago
- Rendertoy samples☆65Updated 4 years ago
- trongle to pixel☆52Updated 2 months ago
- Vulkan rendering sandbox for raytracing☆72Updated 3 years ago
- Vulkan and rust experiments, including a spectral path tracer using Vulkan ray tracing extensions☆131Updated 4 months ago
- A Mesh to SDF converter, written in rust☆83Updated last year
- Software rasterizing hair strands with analytical AA and OIT. Inspired by Frostbite's hair system: "Every Strand Counts: Physics and Rend…☆86Updated last year
- Vulkan triangle in ~380 lines of code☆132Updated 2 weeks ago
- Ray Tracing / BVH Building benchmark and tuning utility for https://github.com/DGriffin91/obvhs☆15Updated last month
- Correct application of the Lanczos filter in 2D☆52Updated 8 months ago
- A high-performance renderer to render glTF models that use the `KHR_materials_transmission` and `KHR_materials_volume` extensions.☆42Updated 3 years ago
- The Tauray renderer☆128Updated 9 months ago
- GPU driven renderer using WGPU☆72Updated 8 months ago
- Importance-sampled FAST Noise☆41Updated 7 months ago
- Multi-threaded, CPU-based vector graphics rasterizer.☆193Updated last year
- Improved Blue Noise Generator☆41Updated 2 months ago
- WebGPU rendering experiments☆115Updated 2 years ago
- Code-driven rendering playground; mostly defunct now☆55Updated 3 years ago
- Low-level rpp-based Vulkan 1.3 abstraction layer☆23Updated last year
- Vulkan render graph shenanigans☆72Updated 5 years ago
- Wavelength aware path tracer written in rust☆25Updated last year
- 🦀 Rust implementation of a bluenoise low-discrepancy sampler☆41Updated 6 years ago
- 🦀 This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.☆61Updated last month
- Binary format equivalent for color grading (Adobe/Resolve .cube) LUT files☆55Updated last year
- WebGPU Pathtracer implementation☆37Updated 10 months ago
- Collection of meshlet generation algorithms☆122Updated last month
- Mini Spin-X Library☆53Updated this week
- Cross-platform compute shader engine☆146Updated last month
- Vulkan sample on VK_EXT_device_generated_commands and NV extension☆45Updated 10 months ago