seanbaxter / vk_mini_path_tracerLinks
A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.
☆23Updated 4 years ago
Alternatives and similar repositories for vk_mini_path_tracer
Users that are interested in vk_mini_path_tracer are comparing it to the libraries listed below
Sorting:
- SPEAR is a integrated domain specific language translating C++17 to SPIR-V at host runtime☆51Updated 7 years ago
- FLOꟼ - An MIT-licensed image viewer equipped with a GPU-accelerated perceptual image diffing algorithm based on ꟻLIP☆67Updated 3 years ago
- Mini Spin-X Library☆52Updated 2 weeks ago
- NanoSTL, a small subset of C++ STL and libm☆129Updated 3 months ago
- Template to get started with SDL2 + WebGPU C++ -> Native/Wasm projects☆38Updated last year
- SpvGenTwo is a SPIR-V building and parsing library written in plain C++17 without any dependencies. No STL or other 3rd-Party library nee…☆172Updated 2 years ago
- Vulkan triangle in ~380 lines of code☆131Updated last week
- Misc repository for certain GPU algorithms.☆42Updated last year
- The code to accompany "Constant Time Stateless Shuffling and Grouping"☆48Updated 2 years ago
- ☆83Updated 7 years ago
- Attempt to understand and compare different Acceleration structures☆30Updated 4 years ago
- A wrapper for DXC and SPIRV-cross☆106Updated last week
- Fast, high-quality texture compression library for many formats☆51Updated 3 years ago
- OpenGL rendering framework.☆27Updated 3 years ago
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆72Updated 3 months ago
- SPMD in C++☆68Updated 5 years ago
- Bounding Halfspace Hierarchy☆125Updated 6 years ago
- Graphics related projects/prototypes/playground (Vulkan, C++17)☆38Updated 3 years ago
- An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC☆48Updated 4 years ago
- Zmeya is a header-only C++ binary serialization library designed for games and performance-critical applications☆130Updated last month
- Small C++ workstealing task scheduler meant for gamedev.☆35Updated 4 years ago
- Importance-sampled FAST Noise☆40Updated 5 months ago
- OBJ model to 3D transparent texture converter☆40Updated 3 years ago
- single-header c++ math library☆110Updated 5 years ago
- ☆35Updated 2 years ago
- toy C++ Vulkan library☆49Updated 7 years ago
- Python-like 'enumerate' for C++☆28Updated 4 years ago
- Programmable pulling experiments (based on OpenGL Insights "Programmable Vertex Pulling" article by Daniel Rakos)☆123Updated 8 years ago
- 2D rectangular bin packing with option for item removal☆112Updated last year
- Implementation of my HPG2020 paper: Quadratic Approximation of Cubic Curves☆41Updated 5 years ago