The Tauray renderer
☆136Jul 28, 2026Updated 3 weeks ago
Alternatives and similar repositories for tauray
Users that are interested in tauray are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Core code of the paper "Unbiased Caustics Rendering Guided by Representative Specular Paths".☆11Sep 8, 2022Updated 3 years ago
- Source code for "Revisiting controlled mixture sampling for rendering applications" SIGGRAPH 2023☆20Jan 21, 2024Updated 2 years ago
- Night-Up Ray: Renderer (PT/MLT/BDPT/PM) with SAH-BVH and Microfacet☆22Jul 20, 2022Updated 4 years ago
- An OptiX 7 implementation of SPCBPT: Subspace-based Probabilistic Connections for Bidirectional Path Tracing☆15Aug 8, 2026Updated last week
- Physically-based CPU and GPU ray-tracer☆371Updated this week
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- 第四届CSIG图像图形技术挑战赛-AMD赛道:光照渲染及渲染优化☆21Sep 23, 2023Updated 2 years ago
- Source code for "Gradient-domain Photon Density Estimation", Eurographics 2017☆15Apr 24, 2023Updated 3 years ago
- Implementation of "Single-pass stratified importance resampling"☆29Jul 30, 2022Updated 4 years ago
- A Vulkan Raytracing framework for various bidirectional path tracing techniques☆597Aug 8, 2026Updated last week
- A Vulkan path trace that contains advanced methods like parallax-aware path guiding and irradiance caching, as well as standard methods l…☆12Apr 18, 2021Updated 5 years ago
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆1,016Aug 7, 2025Updated last year
- Embeddable physically based renderer☆545Jul 17, 2026Updated last month
- Implementation of the SIGGRAPH 2022 paper "Efficiency-aware MIS for bidirectional rendering algorithms"☆27Sep 20, 2022Updated 3 years ago
- Personal hobby project to experiment with various rendering techniques.☆816Apr 19, 2026Updated 3 months ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Implementation of "Efficiency-Aware Russian Roulette and Splitting" (SIGGRAPH 2022)☆50Jun 6, 2023Updated 3 years ago
- Physically based renderer with Path Tracing and Photon Mapping.☆380Mar 11, 2022Updated 4 years ago
- Derivation and numerical validation for the paper "Microsurface Transformations" (EGSR 2022) by Asen Atanasov, Vladimir Koylazov, Rossen …☆23Jul 11, 2022Updated 4 years ago
- Codes of Chi-squared Progressive Photon Mapping☆29Dec 5, 2020Updated 5 years ago
- Real-time GPU path tracing with an OpenUSD Hydra render delegate☆617Aug 8, 2025Updated last year
- High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute☆615Jul 16, 2026Updated last month
- Source code for SIGGRAPH Asia 2021 paper "Fast Volume Rendering with Spatiotemporal Reservoir Resampling"☆166May 25, 2024Updated 2 years ago
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆843Dec 8, 2025Updated 8 months ago
- Demo project for the leb3D structure for path tracing☆25Aug 10, 2025Updated last year
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- GPU Raytracer from scratch in C++/CUDA☆977Jul 21, 2022Updated 4 years ago
- ☆25May 17, 2026Updated 3 months ago
- High Performance CPU/GPU Physically Based Renderer in Rust☆215Apr 21, 2026Updated 3 months ago
- A research-oriented renderer☆105Oct 22, 2021Updated 4 years ago
- ReSTIR FG: Real-Time Reservoir Resampled Photon Final Gathering☆69Jul 13, 2026Updated last month
- Vulkan Documentation Project framework for integrated documentation site with spec, proposals, guide, and more☆44Jul 31, 2026Updated 2 weeks ago
- ☆119Jan 18, 2024Updated 2 years ago
- VFSME - Vulkan Free Surface Modeling Engine☆15Nov 13, 2016Updated 9 years ago
- Unbiased & physically-based GPU HIPRT (C++/HIP) interactive path tracing renderer☆326Updated this week
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Source Code for SIGGRAPH 2022 Paper "Generalized Resampled Importance Sampling: Foundations of ReSTIR"☆531Jul 20, 2025Updated last year
- ☆27Dec 31, 2021Updated 4 years ago
- Voronoi-Based Foveated Volume Rendering☆10Sep 30, 2021Updated 4 years ago
- Code for SIGGRAPH Asia 2023 (ToG) paper "Manifold Path Guiding for Importance Sampling Specular Chains"☆41Mar 27, 2024Updated 2 years ago
- A hybrid Vulkan renderer with a Render Graph, capable of real-time global illumination and ray-traced reflections.☆46Mar 24, 2023Updated 3 years ago
- DirectX 12 Renderer☆372Jun 22, 2021Updated 5 years ago
- Implementation of the paper "Variance-Aware Multiple Importance Sampling" for bidirectional path tracing in PBRT.☆35Aug 28, 2019Updated 6 years ago