pixelflinger / lanczos-2dLinks
Correct application of the Lanczos filter in 2D
☆52Updated 6 months ago
Alternatives and similar repositories for lanczos-2d
Users that are interested in lanczos-2d are comparing it to the libraries listed below
Sorting:
- C++ implementation of "Stochastic Generation of (t,s) Sample Sequences", by Helmer, Christensen, and Kensler (2021)☆55Updated last year
- Misc repository for certain GPU algorithms.☆42Updated last year
- This sample showcases rasterizing and ray tracing displaced NVIDIA Micro-Mesh assets in Vulkan with and without the VK_NV_displacement_mi…☆96Updated 9 months ago
- An indexed compendium of graphics programming papers, articles, blog posts, presentations, and more☆95Updated 3 years ago
- Utility for producing blue-noise dither mask tiles on the GPU☆83Updated 4 years ago
- Importance-sampled FAST Noise☆40Updated 5 months ago
- Mini Spin-X Library☆52Updated last week
- revisiting a known normal transformation in computer graphics☆320Updated 6 years ago
- A small dx12 base program I use to test shaders and techniques☆49Updated 3 years ago
- The code to accompany "Constant Time Stateless Shuffling and Grouping"☆48Updated 2 years ago
- Vulkan triangle in ~380 lines of code☆131Updated this week
- Programmable pulling experiments (based on OpenGL Insights "Programmable Vertex Pulling" article by Daniel Rakos)☆123Updated 8 years ago
- ☆83Updated 7 years ago
- The Tauray renderer☆127Updated 7 months ago
- A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Rob…☆55Updated 4 years ago
- VorteGrid: Interactive Fluid Simulation for Games and Movies☆105Updated 4 years ago
- SpvGenTwo is a SPIR-V building and parsing library written in plain C++17 without any dependencies. No STL or other 3rd-Party library nee…☆172Updated 2 years ago
- Source code for the EON rough diffuse BRDF model☆41Updated 4 months ago
- A High Quality SIMD BC1 Encoder☆128Updated 3 years ago
- FLOꟼ - An MIT-licensed image viewer equipped with a GPU-accelerated perceptual image diffing algorithm based on ꟻLIP☆67Updated 3 years ago
- Vulkan sample on VK_EXT_device_generated_commands and NV extension☆44Updated 8 months ago
- This demo implements BVH construction and GPU traversal for rendering hard shadows.☆133Updated 4 years ago
- Goofy - Realtime DXT1/ETC1 encoder☆88Updated last year
- Concurrent data-structure to compute binary trees in parallel☆41Updated 4 months ago
- cpu path tracing test bed☆46Updated last year
- Binomial's fast high quality full-featured SIMD BC7 encoder.☆177Updated 2 years ago
- Htex: Per-Halfedge Texturing for Arbitrary Mesh Topologies☆28Updated last year
- Software rasterizing hair strands with analytical AA and OIT. Inspired by Frostbite's hair system: "Every Strand Counts: Physics and Rend…☆79Updated last year
- Vulkan Layer for Live Introspection & Debugging. Allows to view all vulkan state live inside your application.☆119Updated last week
- SH for HLSL 2021☆236Updated 8 months ago