A 3D modeling and rendering programming language utilizing SDFs.
☆62Apr 25, 2026Updated 2 months ago
Alternatives and similar repositories for ForgedThoughts
Users that are interested in ForgedThoughts are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A principled BSDF pathtracer with an abstracted backend. Perfect for rendering procedural content.☆16Dec 20, 2023Updated 2 years ago
- Pass Rust strings to C with potentially not needing heap allocation☆13Jan 25, 2026Updated 5 months ago
- ☆29Apr 13, 2025Updated last year
- Color space conversion math made simple☆40Nov 20, 2024Updated last year
- 🌈🙈 HDR -> display☆33Feb 11, 2023Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Zero-terminated string types for FFI.☆13Mar 13, 2023Updated 3 years ago
- Signed Distance Field Utilities☆127Dec 14, 2021Updated 4 years ago
- ☆10Nov 16, 2025Updated 8 months ago
- Signed is a 3D modeling and construction language based on Lua and SDFs. Signed will be available for macOS and iOS and is heavily optimi…☆107Aug 2, 2022Updated 3 years ago
- A lightweight toolkit for implicit geometry generation.☆15Jul 8, 2025Updated last year
- Code games in Swift and C in this "down to the metal" game framework for Xcode☆12Aug 31, 2023Updated 2 years ago
- High level Rust bindings for Illumination Research’s Nodal Scene Interface – ɴsɪ.☆17May 29, 2026Updated last month
- C bindings for the OpenTimelineIO Library (http://opentimeline.io)☆11Sep 24, 2024Updated last year
- Mesh eXchange library.☆24Apr 16, 2025Updated last year
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Explore interesting Pisano Period visualisations.☆18Oct 21, 2025Updated 9 months ago
- ☆16Sep 24, 2023Updated 2 years ago
- grr and rust-gpu pbr rendering☆29Apr 2, 2021Updated 5 years ago
- Signed distance field library usable on both CPU and GPU.☆15Feb 17, 2026Updated 5 months ago
- ☆45Oct 9, 2023Updated 2 years ago
- Vulkan and rust experiments, including a spectral path tracer using Vulkan ray tracing extensions☆133Sep 13, 2025Updated 10 months ago
- blazing fast implicit surface evaluation☆476Updated this week
- An n-dimensional array library that uses wgpu to run compute shaders on all wgpu backends (and multiple at once)☆31May 25, 2020Updated 6 years ago
- Script to convert bonzomatic glsl fragment shaders to shadertoy☆13Nov 29, 2022Updated 3 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- a pure Rust, cross-platform soundboard app☆20Jun 29, 2026Updated 3 weeks ago
- Toucan is a software renderer for timelines☆53Nov 6, 2025Updated 8 months ago
- A fast and cross-platform Signed Distance Function (SDF) viewer, easily integrated with your SDF library.☆103Jun 24, 2026Updated 3 weeks ago
- 2D polyline/shape library for offsetting, combining, etc.☆222Jun 24, 2026Updated 3 weeks ago
- Task Orchestration Framework☆61Jun 10, 2026Updated last month
- BVH Construction and Traversal Library☆107Jun 28, 2026Updated 3 weeks ago
- Rust MikkTSpace implementation☆36Aug 12, 2024Updated last year
- old historical view of renderman.org AKA The RenderMan Repository☆18Jan 14, 2017Updated 9 years ago
- Unique text based 2D game creator for macOS, iOS and tvOS☆23Aug 9, 2023Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- An experimental IDE for solid modeling with distance fields☆31Jun 13, 2026Updated last month
- A future game about space. Currently state-of-the-art Bevy-Lunex UI implementation.☆12Sep 17, 2023Updated 2 years ago
- Record and replay 🖱 input with precise timing☆17Sep 12, 2022Updated 3 years ago
- Real-time compute-focused async executor with job pools, thread-local data, and priorities.☆74Jul 9, 2026Updated last week
- ☆27Dec 31, 2021Updated 4 years ago
- A flexible rendering engine for real-time graphics R&D☆30Jun 14, 2026Updated last month
- ☆28Nov 18, 2024Updated last year