h3r2tic / rendertoyLinks
Code-driven rendering playground; mostly defunct now
โ54Updated 3 years ago
Alternatives and similar repositories for rendertoy
Users that are interested in rendertoy are comparing it to the libraries listed below
Sorting:
- ๐ฆ Rust implementation of a bluenoise low-discrepancy samplerโ38Updated 5 years ago
- Collection of rust crates providing rendering abstractions.โ30Updated 5 years ago
- Rendertoy samplesโ65Updated 4 years ago
- Vulkan render graph shenanigansโ72Updated 5 years ago
- Vulkan rendering sandbox for raytracingโ73Updated 2 years ago
- โ12Updated 6 years ago
- โ20Updated last year
- Vulkan and rust experiments, including a spectral path tracer using Vulkan ray tracing extensionsโ132Updated last year
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.โ34Updated last year
- ๐๐ HDR -> displayโ30Updated 2 years ago
- Generate SPIR-V bytecode from an operation graphโ70Updated 5 years ago
- NV ray tracing with rust and ash!โ60Updated 6 years ago
- An inspector UI using imgui in Rustโ72Updated 4 years ago
- A high-performance renderer to render glTF models that use the `KHR_materials_transmission` and `KHR_materials_volume` extensions.โ41Updated 3 years ago
- Record and replay ๐ฑ input with precise timingโ17Updated 2 years ago
- ๐ฆ Minimal SPIR-V reflection library.โ45Updated 8 months ago
- Monte Carlo path tracing implementation on Rustโ37Updated 6 years ago
- Make animated figures and suchโ18Updated 4 years ago
- Signed Distance Field Utilitiesโ121Updated 3 years ago
- Improved Blue Noise Generatorโ39Updated 2 years ago
- Rust bindings to Intel's OpenImageDenoise Libraryโ33Updated this week
- Generate quasirandom Rd sequencesโ15Updated 3 years ago
- A Rust implementation of a small ray/pathtracer.โ31Updated last year
- A game with custom engineโ35Updated 4 years ago
- HighOmegaโ32Updated last month
- Rendering a triangle using Vulkan and Rust.โ46Updated 3 years ago
- ๐ฆ This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.โ61Updated 3 weeks ago
- Dynamic suballocators for external memory (e.g., Vulkan device memory). Umaintained - consider migrating to https://crates.io/crates/offsโฆโ15Updated 3 years ago
- Source C++11 code for stratified sampling of radiance reflected from spherical light sourcesโ17Updated 6 years ago
- โ61Updated last year