leetvr / squisherLinks
A tool for creating optimised, platform specific glTF files.
☆14Updated 2 years ago
Alternatives and similar repositories for squisher
Users that are interested in squisher are comparing it to the libraries listed below
Sorting:
- ☆20Updated 6 months ago
- grr and rust-gpu pbr rendering☆29Updated 4 years ago
- Pure Rust implementation of the meshoptimizer library☆29Updated last month
- Bindings for Binomial LLC's basis-universal Supercompressed GPU Texture Codec☆43Updated last year
- A port of sebh's atmosphere model to wgpu + WGSL☆13Updated 2 years ago
- BVH Construction and Traversal Library☆84Updated last week
- Rendiation Rendering Framework☆71Updated this week
- WebGPU Pathtracer implementation☆37Updated 11 months ago
- Shader include parser and crawler for Rust☆40Updated 3 years ago
- A low-level gltf parser implemented on nanoserde☆36Updated 2 months ago
- Skeleton animation and IK crate☆39Updated 3 years ago
- Simplex noise☆18Updated 2 months ago
- ☆45Updated 2 years ago
- An opinionated, practical color management library for games and graphics.☆37Updated 2 years ago
- Convert GLSL code to wgsl☆27Updated 3 years ago
- An artist-friendly skybox generator wrapping the glTF IBL Sampler☆51Updated 9 months ago
- Some ridiculous SSGI for bevy☆42Updated last year
- A basic mipmap generator for bevy☆41Updated this week
- ☆22Updated 3 years ago
- Rust bindings for Intel's ISPC texture compression☆16Updated 3 weeks ago
- An egui-based graphical user interface for the noise crate☆44Updated last month
- Rust implementation of the Transvoxel algorithm☆42Updated 2 months ago
- A workflow for baked global illumination in the Bevy game engine☆33Updated last year
- Fast prototyping 3D engine☆109Updated 3 years ago
- Real time SDF (signed distance fields) calculate and rendering based on WebGPU.☆68Updated 4 years ago
- Simple profiler scopes for wgpu using timer queries☆125Updated 3 months ago
- ☆34Updated 2 years ago
- Experimental engine agnostic 3D CSG library for game development written in Rust. Started as a port of csg.js to Rust.☆27Updated last year
- Renderer for User Interface☆22Updated 3 months ago
- A game engine.☆150Updated 2 years ago