lebedec / libfmodLinks
A library wrapper for integrating FMOD Engine in Rust applications.
☆50Updated last year
Alternatives and similar repositories for libfmod
Users that are interested in libfmod are comparing it to the libraries listed below
Sorting:
- Task Orchestration Framework☆57Updated 2 years ago
- Vulkan-lite GPU API☆89Updated last year
- Configuration variables and consoles for games in Rust. An alternative to inline_tweak / const-tweaker with different tradeoffs.☆54Updated last year
- A third party Bevy plugin that integrates `oddio` into Bevy.☆39Updated 2 years ago
- Verlet physics plugin for bevy.☆45Updated 10 months ago
- Batteries included ECS library for rust with entity relations and much more☆94Updated 4 months ago
- Integration layer between Bevy, puffin and tracing libraries☆22Updated 2 years ago
- Linear algebra library for graphics and gamedev.☆56Updated 5 months ago
- Asynchronous operations for Bevy Engine☆68Updated last year
- A tweening library for Rust☆65Updated 6 months ago
- ☆39Updated last month
- An artist-friendly skybox generator wrapping the glTF IBL Sampler☆48Updated 7 months ago
- Lightweight game audio☆158Updated 2 years ago
- A workflow for baked global illumination in the Bevy game engine☆33Updated last year
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆77Updated 9 months ago
- a generated entity component system 🦎☆116Updated last month
- A low-level gltf parser implemented on nanoserde☆35Updated last week
- ☆34Updated 2 years ago
- Autodesk Filmbox (*.fbx) loader for Bevy Engine☆25Updated 2 years ago
- Framework for playing around with rendering libraries in Rust☆28Updated 4 years ago
- A 3d gizmo for transforming entities in Bevy.☆172Updated 6 months ago
- A basic mipmap generator for bevy☆37Updated last month
- Shader graph for Bevy☆20Updated last month
- Delaunay triangulation and Voronoi diagram generation. Ported from Mapbox's Delaunator and d3-voronoi☆61Updated 8 months ago
- 3rd party crates to handle bevy UI☆26Updated 2 years ago
- Toolset for producing emergent gameplay for games written in Rust☆83Updated 2 months ago
- Remote developer tools for bevy☆60Updated 3 years ago
- Rust bindings for Intel's ISPC texture compression☆14Updated last week
- A library to draw pixels in bevy☆51Updated 10 months ago
- Subdividing triangle meshes.☆67Updated 6 months ago