edeetee / render-graph
☆45Updated last year
Alternatives and similar repositories for render-graph:
Users that are interested in render-graph are comparing it to the libraries listed below
- A simple crate for hotloading GLSL shaders as SPIR-V.☆22Updated last year
- Parsing, Deserialization and Serialization of ISF - the Interactive Shader Format. Implemented in pure Rust.☆19Updated last year
- A tiny utility macro to verify WGSL at compile time☆14Updated 3 years ago
- High level Rust bindings for Illumination Research’s Nodal Scene Interface – ɴsɪ.☆14Updated 8 months ago
- An opinionated, practical color management library for games and graphics.☆35Updated last year
- 🔌 A node-based editor for experimenting with signed distance fields and raymarching.☆60Updated 4 years ago
- An egui-based graphical user interface for the noise crate☆33Updated last month
- A 3D modeling and rendering programming language utilizing SDFs.☆58Updated 9 months ago
- Procedural texture library☆91Updated 10 months ago
- 🌈🙈 HDR -> display☆30Updated 2 years ago
- Generate SPIR-V bytecode from an operation graph☆70Updated 5 years ago
- Color space conversion math made simple☆40Updated 5 months ago
- ☆22Updated 2 years ago
- Rust bindings for Pixar's Universal Scene Description (USD)☆49Updated 2 years ago
- Rust library for parameterized inbetweening☆51Updated last year
- A library for creating and evaluating executable directed graphs at runtime.☆115Updated 4 years ago
- A GUI widget designed for viewing and controlling data over time.☆25Updated 5 years ago
- Egui integration for nannou☆28Updated 2 years ago
- 🦀 Rust crate for reading ogawa alembic cache data☆13Updated 2 weeks ago
- A principled BSDF pathtracer with an abstracted backend. Perfect for rendering procedural content.☆15Updated last year
- ShaderToy clone in Rust, currently supporting MacOS.☆25Updated 4 years ago
- A color library for Rust☆35Updated last year
- Skeleton animation and IK crate☆39Updated 2 years ago
- grr and rust-gpu pbr rendering☆28Updated 4 years ago
- A WIP project using the `VK_KHR_ray_tracing_pipeline` Vulkan extension and friends☆16Updated 3 years ago
- Idiomatic Rust bindings to Houdini Engine C API☆69Updated last month
- ☆19Updated last year
- Selective Rust wrapper for OpenSubdiv.☆19Updated 2 years ago
- ☆58Updated last year
- A tool for creating optimised, platform specific glTF files.☆14Updated last year