h3r2tic / shader-prepper
Shader include parser and crawler for Rust
☆38Updated last year
Related projects: ⓘ
- shadertoy.com shaders ported to Rust-GPU☆67Updated 3 years ago
- Vulkan rendering sandbox for raytracing☆69Updated 2 years ago
- glTF 2.0 file viewer written in Rust using Vulkan☆74Updated last month
- Real time SDF (signed distance fields) calculate and rendering based on WebGPU.☆61Updated 3 years ago
- A real-time implementation of "Ray Tracing in One Weekend" using nannou and rust-gpu.☆95Updated 2 years ago
- Linear algebra library for graphics and gamedev.☆53Updated 5 months ago
- Procedural texture library☆85Updated 3 months ago
- Rendiation Rendering Framework☆57Updated last week
- 🦀 Rust crate for manipulating OpenVDB files☆53Updated 2 months ago
- Rust crate to load gltf 2.0 files. It's now easy to get the scenes, cameras, lights and models.☆31Updated 5 months ago
- Simple profiler scopes for wgpu using timer queries☆92Updated last week
- MPM physics simulation in Rust☆41Updated last month
- Shadertoy browser & viewer for Mac built in Rust☆205Updated 3 years ago
- A toy raytracer written in Rust based on PBRT☆32Updated 2 years ago
- Implementation of PBR using wgpu-rs☆81Updated 2 years ago
- PBR renderer written with Rust and wgpu-rs☆24Updated 4 years ago
- Vulkan-lite GPU API☆90Updated 2 months ago
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.☆32Updated last month
- ShaderToy clone in Rust, currently supporting MacOS.☆25Updated 3 years ago
- An inspector UI using imgui in Rust☆70Updated 3 years ago
- Wavelength aware path tracer written in rust☆24Updated 2 months ago
- GPU driven renderer using WGPU☆61Updated 3 months ago
- 🌋 Statically linked MoltenVK for Vulkan on Mac using Ash 🦀☆96Updated last week
- BVH Construction and Traversal Library☆27Updated last month
- Fast prototyping 3D engine☆100Updated 2 years ago
- Signed Distance Field Utilities☆118Updated 2 years ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆156Updated 2 weeks ago
- grr and rust-gpu pbr rendering☆28Updated 3 years ago
- NV ray tracing with rust and ash!☆57Updated 5 years ago
- ☆18Updated 10 months ago