juj / MathGeoLib
A C++ library for linear algebra and geometry manipulation for computer graphics.
☆707Updated 2 years ago
Alternatives and similar repositories for MathGeoLib:
Users that are interested in MathGeoLib are comparing it to the libraries listed below
- 2D constrained Delaunay triangulation library☆468Updated last year
- NanoRT, single header only modern ray tracing kernel.☆1,094Updated 3 weeks ago
- Fast, header-only polygon triangulation☆892Updated 2 months ago
- A collection of source code for computing in the fields of mathematics, geometry, graphics, image analysis and physics.☆1,228Updated last week
- Dynamic AABB trees in C++ with support for periodic systems.☆332Updated 4 years ago
- A modern C++ BVH construction and traversal library☆1,010Updated last month
- A Simple, Optimized Bounding Volume Hierarchy for Ray/Object Intersection Testing☆527Updated 4 years ago
- Code developed for articles in the "Journal of Graphics Tools"☆474Updated last year
- OpenGL Image (GLI)☆570Updated 10 months ago
- Tiny Polygon Partitioning and Triangulation Library☆675Updated 4 months ago
- OpenGL sample for shader-based occlusion culling☆545Updated last year
- Immediate mode rendering and 3d gizmos.☆1,227Updated last year
- Game and tools oriented refactored version of GLU tesselator.☆491Updated last week
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,472Updated 2 years ago
- A generic programming header only C++ library for processing polygonal and polyhedral meshes☆987Updated 2 months ago
- Header only mesh voxelizer in c99☆636Updated 3 years ago
- Immediate-mode, renderer agnostic, lightweight debug drawing API.☆511Updated 3 years ago
- Automatically exported from code.google.com/p/poly2tri☆348Updated 10 months ago
- Realtime Math☆750Updated this week
- A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0☆360Updated 3 years ago
- Visualization Library is a C++ middleware for high-performance 2D and 3D graphics applications based on OpenGL 1.x-4.x supporting Windows…☆347Updated last year
- CPU Sparse Voxel Octree Implementation☆738Updated 7 years ago
- An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC☆448Updated 6 years ago
- C++ library strictly wrapping OpenGL objects.☆543Updated last year
- C++ library and programs that demonstrate mesh processing techniques in computer graphics published at ACM SIGGRAPH in 1992–1998☆529Updated 8 years ago
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,428Updated 3 years ago
- C++ header-only library with methods to efficiently encode/decode Morton codes in/from 2D/3D coordinates☆611Updated last year
- Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth bu…☆638Updated 5 months ago
- Atlas Generation Tool☆472Updated 3 years ago
- A sample app that demonstrates several techniques for rendering real-time shadow maps☆862Updated 10 months ago