erich666 / jgt-codeLinks
Code developed for articles in the "Journal of Graphics Tools"
☆476Updated last year
Alternatives and similar repositories for jgt-code
Users that are interested in jgt-code are comparing it to the libraries listed below
Sorting:
- C++ library and programs that demonstrate mesh processing techniques in computer graphics published at ACM SIGGRAPH in 1992–1998☆532Updated 8 years ago
- A Simple, Optimized Bounding Volume Hierarchy for Ray/Object Intersection Testing☆531Updated 5 years ago
- CPU Sparse Voxel Octree Implementation☆744Updated 7 years ago
- Header only mesh voxelizer in c99☆642Updated 3 years ago
- Source code for OpenGL Insights☆662Updated 2 years ago
- Atlas Generation Tool☆476Updated 4 years ago
- A C++ library for linear algebra and geometry manipulation for computer graphics.☆710Updated 2 years ago
- NanoRT, single header only modern ray tracing kernel.☆1,102Updated 2 months ago
- Source code for the version of pbrt described in the second edition of "Physically Based Rendering"☆991Updated 6 years ago
- Example code for the OpenGL Shading Language Cookbook - 2nd Edition (3rd Edition now available)☆558Updated 5 years ago
- Dynamic AABB trees in C++ with support for periodic systems.☆333Updated 4 years ago
- DEPRECATED — Head to the raytracing.github.io repo for the new home☆260Updated 5 years ago
- sandbox for various 3d math, geometry, graphics and physics code☆233Updated 7 years ago
- Nori: an educational ray tracer☆874Updated last year
- OpenGL sample for shader-based occlusion culling☆547Updated last year
- Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth bu…☆639Updated 7 months ago
- 2D constrained Delaunay triangulation library☆478Updated last year
- A C++-based, cross platform ray tracing library☆436Updated last month
- A modern C++ BVH construction and traversal library☆1,048Updated 4 months ago
- Tiny OpenEXR image loader/saver library☆749Updated last week
- Chop 3D objects to meshlets☆437Updated 2 years ago
- Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.☆682Updated 8 years ago
- Lightweight CPU/GPU path tracer☆412Updated 4 years ago
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,475Updated 2 years ago
- Simple monte carlo path tracer in C++☆144Updated 2 years ago
- A (not too) small physically based renderer that implements the vertex connection and merging algortihm☆294Updated 3 years ago
- A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Rob…☆797Updated 9 years ago
- DEPRECATED — Head to the raytracing.github.io repo for the new home☆271Updated 5 years ago
- Lighthouse 2 framework for real-time ray tracing☆856Updated last year
- A procedural geometry generation library for C++11☆223Updated 2 years ago