Code developed for articles in the "Journal of Graphics Tools"
☆496Aug 28, 2023Updated 3 years ago
Alternatives and similar repositories for jgt-code
Users that are interested in jgt-code are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Code for the "Graphics Gems" book series☆1,521Feb 26, 2026Updated 6 months ago
- DirectX 12 light culling technique featured in GPU Pro 7☆97May 21, 2017Updated 9 years ago
- This is the software repository for the book GPU Pro 6.☆231Sep 28, 2015Updated 10 years ago
- Source code repository for the Book GPU Pro 7☆287May 3, 2016Updated 10 years ago
- C++ library and programs that demonstrate mesh processing techniques in computer graphics published at ACM SIGGRAPH in 1992–1998☆535Nov 4, 2016Updated 9 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- contains the source code accompanying the book GPU Zen.☆273Jun 28, 2017Updated 9 years ago
- Experimentation framework for probe-based lighting☆443Oct 8, 2025Updated 11 months ago
- NanoRT, single header only modern ray tracing kernel.☆1,120Oct 1, 2025Updated 11 months ago
- C99 heightmap utilities.☆491Apr 27, 2021Updated 5 years ago
- A sample app that demonstrates several techniques for rendering real-time shadow maps☆1,039Jun 7, 2026Updated 3 months ago
- A Simple Spectral Renderer☆213Jul 19, 2020Updated 6 years ago
- High performance physically based renderer in C++11☆1,833Mar 10, 2022Updated 4 years ago
- MSAA and Temporal AA Sample☆349Mar 20, 2021Updated 5 years ago
- Real-time rendering research framework☆221Jul 31, 2017Updated 9 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Source code for OpenGL Insights☆671Jun 21, 2022Updated 4 years ago
- Header only mesh voxelizer in c99☆664Jan 3, 2022Updated 4 years ago
- Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics☆2,927Feb 21, 2024Updated 2 years ago
- Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth bu…☆694Sep 7, 2026Updated 2 weeks ago
- Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt…☆5,085Sep 3, 2023Updated 3 years ago
- Light probe generation and BRDF authoring for physically based shading.☆828Aug 18, 2021Updated 5 years ago
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆708Nov 11, 2024Updated last year
- DFG LUT generator☆57Nov 7, 2017Updated 8 years ago
- Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU☆1,101Mar 10, 2024Updated 2 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Lighthouse 2 framework for real-time ray tracing☆871Apr 26, 2024Updated 2 years ago
- D3D12 Root Signature/Pipeline State Object live-reloading☆15Sep 28, 2017Updated 8 years ago
- Structured Volume Sampling - sample placement algorithm for real-time volume rendering with low aliasing, for camera-in-volume case.☆658Mar 20, 2021Updated 5 years ago
- A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.☆2,036Sep 2, 2026Updated 2 weeks ago
- Quadric Error Function (QEF) / Single Value Decomposition solvers in various languages☆89May 30, 2017Updated 9 years ago
- Simple MPL-2.0-licensed C++ geometry processing library.☆5,090Updated this week
- A tool for exploring and applying various tonemapping operators.☆351Jan 3, 2025Updated last year
- A D3D11 application for experimenting with Spherical Gaussian lightmaps☆761May 10, 2024Updated 2 years ago
- A small, reference GI renderer☆158Aug 12, 2017Updated 9 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Memory Tracing Software☆435Jun 19, 2021Updated 5 years ago
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,546Mar 24, 2023Updated 3 years ago
- Bounding Halfspace Hierarchy☆124May 6, 2019Updated 7 years ago
- Intel Asteroids DirectX 12 Sample☆132Jun 10, 2024Updated 2 years ago
- Rendering abstraction which describes a frame as a directed acyclic graph of render tasks and resources.☆570Apr 17, 2019Updated 7 years ago
- A small data-oriented and SIMD-optimized 3D rigid body physics library.☆275Jul 15, 2017Updated 9 years ago
- A generic programming header only C++ library for processing polygonal and polyhedral meshes☆1,113Sep 11, 2026Updated last week